I had to cut a few things from my article in Pyramid #3/63 Infinite Worlds II to save space. I figured I’d share the outtakes below: Projected Psi-Realm: For Dream Control and Astral Projection the GM may decide that the psi does not travel physically to his domain – instead he projects himself. This is a […]
Continue readingMonthly Archives: February 2014
Melee Academy: Outgunned, Outmanned, and Outmaneuvered – Now What?
Never tell me the odds! No, wait, ignore that – tell me the odds. GURPS combat is slanted towards realism and even in cinematic games this can be felt. Since most player character groups (or parties depending on your GMing style) tend to work together at least someone, most of the time they can accomplish […]
Continue readingTriple Threat: Hannya
Hannya were once beautiful women who were cursed for their pridefulness or jealousy to become hideous demons. Their long claws can rend a man, leaving him with terrible wounds that will not heal unless he is treated by a woman who cares for him. Thankfully, they are rare and can be driven off by a […]
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