Tuesday, June 24, 2014

Book Review: GURPS Power-Ups 6: Quirks


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This is another one of those books that is a straight up game-changer (for me at least). My players love to take quirks that are emblematic of how they see their character being portrayed. This book provides a comprehensive...no, exhaustive list of quirks, what their game effects are, how they should be roleplayed, and so on. More than that it explains to the reader how to create new quirks, assign them game mechanical effects, and then give them snappy names. It's basically 37 pages of how to make a character live and breathe. Out of all the traits I think my favorite is "Dishonest Face" - it's basically "I look like  thug" (which my "character sheet" probably has), but the opening line is funny as hell "You look untrustworthy. This is unrelated to your attractiveness, reputation, or how skeevy you really are!" I don't know why but I find this amusing. What's more the art is pretty good too (p. 16 looks like a shout-out to a Fish Called Wanda) and overall fits the book. There is not much else to say (it's a catalog book) other than it's well-written, well-thought out, and well-executed. There is a symmetry to the order of quirks as you progress through the book that reminds me of a school book - each new section builds on the previous one (and that's a good thing!). Player or GM, if GURPS is your system of choice (or if it isn't) I highly recommend this book.

1 comment:

  1. This is the book I have wanted for years without realizing it. Well worth the price.

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