I have a long (and troubling) relationship with the “Deck of Many Things” there hasn’t been a single DnD campaign I’ve ran where I haven’t willingly introduced it…or it showed up on its own. Put simply, I have a deck of cards with my other DnD things that I carried for a reason. So today’s […]
Continue readingMonthly Archives: February 2015
Triple Threat: The Slender Man
The Slender Man Is he real? Is he fake? Something that someone made up on the internet? Or is that the conspiracy? Regardless of his origins the Slender Men is terrifying to behold. Reports put him (it?) at eight to ten feet tall, with pallid skin and dressed in a black suit and tie. Despite […]
Continue readingGamemaster’s Guidepost: Tainted Blood
GURPS Monster Hunters has become one of the more popular of the GURPS lines since it came out in 2012. It’s spawned tons of Pyramid articles and (on my part at least) lots of blog posts. One of the things that I personally liked about Monster Hunters was how it let you like a reformed […]
Continue readingDesigner’s Notes: Hidden Knowledge
Hidden Knowledge was one of those things I’d already written, but hadn’t really known it until someone knocked me on the head and said “Hey, consider writing this.” In this case it was Sean “Dr. Kromm” Punch. I’d asked him some advice on a particular subject and he gave it to – in spades (and […]
Continue readingGURPS101: Cultures in Dungeon Fantasy
One of the things that I really liked about Forgotten Realms for Dungeons and Dragons 3.0/3.5 was the “Regional Feats.” With a single trait you could give your otherwise two-dimensional character real depth. One of the many things I’m seeking to emulate in my Dungeon Fantasy campaign setting, Aersalus, are some of my favorite things […]
Continue readingGURPS101: Call of the Wild
Wildcard skills are awesome. They just are. They’re a great way to represent cinematic skill mastery or even realistic legit “skill broadness” if you restrict the level to attribute or less. So how could they be better? Well, most of that’s been answered by Sean Punch in GURPS Power-Ups 7: Wildcard Skills – if you don’t […]
Continue readingTriple Threat – Gorillaphant
Note: Nymdok dared me to write this up…so I did. Deal with it. Gorillaphant Some madman’s twisted vision, the aptly named “gorillaphant” is part elephant and part gorilla. I think that about says it all. Any Campaign Setting… ST: 30 HP: 30 Speed: 6.00 DX: 12 Will: 12 Move: 7/14 IQ: 7 […]
Continue readingGamemaster’s Guidepost: The Art of Making NPCs
The title says it all, When GMs create NPCs they can do so for a myriad number of reasons. Maybe the PCs need a antagonist or perhaps a PC purchased a Ally maybe the GM just wants to have the NPC fleshed out in case the PCs have need of him. Maybe they are bored […]
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