Gamemaster’s Guidepost: A Novel Approach to GMing, Part IV: A Matter of Character

Guest Post by Scott “Rocketman” Rochat “Be sure not to discuss your hero’s state of mind. Make it clear from his actions.” –Anton Chekhov I’m going to start with something basic, but true. Your players can’t see your characters. I’ll give you a moment to recover from the shock. It’s a problem every author has. […]

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GURPS101: More Bioenhancement Abilities for Monster Hunter Experiments III

Like the previous two installments, today’s Special is all about the experiment from GURPS MonsterHunters. With even more new abilities for experiments, between the three issues it’s practically a Power-Ups book for GURPS Monster Hunter experiments! ..if you’d like to read more, consider becoming a patron! If you are already a patron click here for […]

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