Gamemaster’s Guidepost: Gamemastering Wuxia Campaigns

Running a wuxia campaign for GURPS is not exactly hard, but it can be daunting at first. I’ve ran two such campaigns so far: The Middle Kingdom – which was a kind of modern kung fu flick with a Narnia vibe; and Ten Thousand Jade Petals – which is more fantasy with wuxia and xianxia elements. In this post I’m going to talk about what the difference between wuxia, xianxia, and kung fu/martial genres are as they related to GURPS and gaming. I’ll also be talking about how you can best prepare for such campaigns both from a rules perspective and from a mechanical perspective. . .

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