ravensnpennies.com
Gamemaster's Guidepost: Optional Rules for Terminally Ill - Ravens N' Pennies
In GURPS there’s a disadvantage for seemingly everything. Are you nuts? Take a Delusion! Do you take damage when exposed to green rocks from space? Take Weakness! And so on and so on, GURPS is modular enough that you can represent just about any sort of negative (or positive!) trait with a little ingenuity, even inevitable death. […]
Christopher R. Rice