Skip to content
Ravens N' Pennies Logo
  • Home
  • About the Author
    • Credits
      • Fiction Credits
      • Magazine Contributions
        • Hexagram Magazine Credits
        • Pyramid 3.0 Magazine Contributions (Issues #1 to #50)
        • Pyramid 3.0 Magazine Contributions (Issues #51 to #100)
        • Pyramid 3.0 Magazine Contributions (Issues #101 to #122)
        • Pyramid 4.0 Magazine Contributions
      • Role-Playing Game Design Credits
        • Dungeons and Dragons Design Credits
        • GURPS Design Credits
        • The Fantasy Trip Design Credits
    • Commenting Policy
    • Contact Me
    • Disclaimers N’ Stuff
  • Supporting This Blog
    • Ko-fi
    • Paypal
    • Patreon
  • Game Musings
    • Carpe Blogiem
    • Session Recaps
      • A Thousand Tiny Gods Session Recaps
      • Aeon Session Recaps
      • Aersalus Session Recaps
      • Ten Thousand Jade Petals Session Recaps
      • The Awakening Session Recaps
      • The Chronicles of Ceteri Session Recaps
      • The Multiverse of Hylen
  • Blog Columns
    • Boil and Bubble
    • Gamemaster’s Guideposts
    • GURPS 101
    • Melee Academy
    • The Hurt Locker
    • Triple Threat

Category Archives: Melee Academy

Melee Academy: Variant Judo Throw II

Posted on September 4, 2014June 3, 2022 by Christopher R. Rice | 3 Comments

  Oddly enough, my Tuesday post about Judo Throw got a lot of hits and quite a few comments (both here and on the forums). One of the comments sparked my imagination was by Peter Dell’Orto: “By the way, tossing someone into a table is a clear case of “Kiss the Wall” and it’s that […]

Continue reading→

Melee Academy: Variant Judo Throw I

Posted on September 2, 2014June 3, 2022 by Christopher R. Rice | 12 Comments

  I’ve made a living pushing people around – no, I’m not a bully, but I used to be a bouncer. Nowadays I use my powers for (mostly) good, but once upon a time I could grab a grown man off his feet and hurl him backwards and onto his backside. I’m not much of […]

Continue reading→

GURPS101: Evaluate As a Skill Roll

Posted on August 12, 2014June 3, 2022 by Christopher R. Rice | 1 Comment

  +Douglas Cole tossed down a gauntlet (as he usually does) while I was ill (I hurt my back about 2 weeks ago and it’s just now that I’ve been able to type or write for extended periods of time). While I was laid up I got to thinking, Evaluate is kind of a “special maneuver” […]

Continue reading→

Melee Academy: Predictably Unpredictable

Posted on June 26, 2014June 3, 2022 by Christopher R. Rice | 2 Comments

The Joker, Jack Sparrow, Murdock…you ever wanted to play that guy, the crazy bastard who comes up with quirky schemes in the middle of combat and then some how pulls them off? Besides buying a lot of Luck there are a couple of other ways you might be able to pull it off. The Big […]

Continue reading→

Melee Academy: Martial Arts Training

Posted on June 12, 2014June 3, 2022 by Christopher R. Rice | 3 Comments

Based on this thread, a forum poster, Infornific proposed a pretty interesting “what if?” What if Job Training from Power-Ups 3: Talents be expressly allowed for the purposes of learning a specific style of martial arts? That got me thinking…that’s not a bad idea. In fact, it’s kind of awesome. As someone who has some […]

Continue reading→

Melee Academy: Bar Fights and Being a Bouncer

Posted on March 2, 2014June 3, 2022 by Christopher R. Rice | 2 Comments

Let me preface this post with a couple of facts about myself: I’ve done some form of security off and on for the last 15 or so years and have no formal martial arts training – just lots of experience. One of the first jobs I ever got was working in a bar where I […]

Continue reading→

Melee Academy: Outgunned, Outmanned, and Outmaneuvered – Now What?

Posted on February 6, 2014June 3, 2022 by Christopher R. Rice | No Comments

Never tell me the odds! No, wait, ignore that – tell me the odds. GURPS combat is slanted towards realism and even in cinematic games this can be felt. Since most player character groups (or parties depending on your GMing style) tend to work together at least someone, most of the time they can accomplish […]

Continue reading→

Post navigation

« Previous 1 2 3

Links

  • Dungeon Fantastic
  • G.U.R.B: Ultra-Tech Reloaded
  • Game Geekery
  • Gaming Ballistic
  • Generic Universal Eggplant
  • GM's Shadow Blog
  • GURPS Discord
  • GURPS Eä
  • Jason "PK" Levine's MyGURPS
  • Lair of the Chaotic GM
  • Mailanka's Musings
  • Matt Riggsby's Blog
  • Of Gods and Gamemasters
  • Of Paper Men and Plastic Monsters
  • One Short Adventures
  • Ravens N Pennies Blog Discord
  • Refplace's Blog
  • Roleplay Rescue’s Blog
  • RPG Jutsu
  • Sean "Dr. Kromm" Punch's Dreamwidth
  • Shooting Dice
  • Steve Jackson Games – Forums
  • Steve Jackson Games – GURPS
  • Steve Jackson Games – w23
  • The Blind Mapmaker
  • Worlds Beyond Earth

Archives

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org
A SiteOrigin Theme