These posts are all about the gear – from special glasses that are tinted so you can see faeries to the captured and repurposed mind control ray from the Greys. Whatever it is, the Hurt Locker has you covered!
High-Tech/Ultra-Tech Gear
Such gear has some form of paranormal origin that would be hard to explain in a campaign without such abilities.
- Climbing Lines and Auto-Grapnels
- Drones and Unmanned Aerial Vehicles
- Fusion-Powered Chainsaw
- Metatronic Generators for Monster Hunters
- Tangler Pistol
Occult/Supernatural Gear
Such gear has some form of paranormal origin that would be hard to explain in a campaign without such abilities.
- Arondight
- Blightspore (Patreon Special!)
- Castlevania Battle Cross
- Elder’s Amulet (Patreon Special!)
- How to Build a Hand of Glory
- John Dee’s Quill (Patreon Special!)
- The Iugum Mark-7 Crossbow (Patreon Special!)
- Magical Items From Cinema Part I
- Mudstompers (Patreon Special!)
- Occult Emergency Kits
- Potion of Rejuvenation
- Special Wooden Weaponry (Patreon Special!)
- Spell Container
- Staff of the Archmagi
- The Deck of Wonder
- The Dragonslayer from Berserk
- The Golden Monk
- The Shield of Evaloch
- The Shroud of Turin (Patreon Special!)
- The Wayfarer’s Friend
Other
A catchall for other gear, rules, etc.
A catchall for other gear, rules, etc.
- Building an Ambush Point
- Doodads and Gewgaws, Part I
- Doodads and Gewgaws, Part II
- Dungeon Fantasy Duelists (Patreon Special!)
- Forging in the Dungeon, Part I (Guest Post)
- Forging in the Dungeon, Part II (Guest Post)
- How Tough is Wood? (Guest Post)
- Gear Repositories for What’s In a Lair?
- Iron Rations – A Compleat Guide to Victualing in Ye Olde Dungeon, Part I (Guest Post!)
- Iron Rations – A Compleat Guide to Victualing in Ye Olde Dungeon, Part II (Guest Post!)
- Mana Bucklers for Dungeon Fantasy (Guest Post!)
- More Psi-Tech I (Patreon Special!)
- Outrigger Fantasy Airship (Patreon Special!)
- Shelter Building After the End (Patreon Special!)
- Spoiled and Rurnt