Boil and Bubble: Ritual Path Magic Miscellany V

Like my previous four installments, today’s post are compact little rules to help spice up your Ritual Path Magic game. Better Rules for Working Together in Effect-Shaping Ritual Path Magic Working together for standard energy-gathering Ritual Path Magic is straightforward: all assisting mages roll their skill and pool the energy. In Effect-Shaping RPM it’s simply […]

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Carpe Blogiem: Author, Patreon, and Blog Highlights – December 2019

  Authorial Highlights Marl Ankh-3’s first draft is done. I will still do a final once over before submission but I still have about a month of time left so there is plenty of room for that. GURPS Realm Management aka SNO-51 is in playtest. I handpicked about 21 applicants (originally 20, but Peter Dell’Orto wanted in […]

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Boil and Bubble: Ritual Path Magic Defense Spells

A couple of quick defensive magic spells for GURPSDay. Ground Energy Spell Effects: Lesser Destroy Energy. Inherent Modifiers: Altered Traits, Damage Resistance (Limited, Energy Attacks). Greater Effects: 0 (x1). This spell is usually cast as a charm and gives DR 20 against energy-based attacks as soon as the bearer of the charm is attacked with […]

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