Ofuda/Fulu are the paper talismans you see flying around in your favorite anime. They’re a form of temporary magic in most cases – as long as it’s attached – and usually as powerful as any spell the mage might cast. For my Ten Thousand Jade Petals campaign originally, I thought I’d share with you guys. New Enchanted […]
Continue readingBoil and Bubble: Miscellaneous Ritual Path Magic Spells VIII
A handful of miscellaneous new spells for GURPS Thaumatology: Ritual Path Magic. . . . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingBoil and Bubble: Miscellaneous Ritual Path Magic Spells VII
A handful of miscellaneous new spells for GURPS Thaumatology: Ritual Path Magic. . . . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingGamemaster’s Guidepost: Campaign Creation Best Practices
We’ve all been there before. New campaign, who dis? Getting started on a new campaign for your players is easy, but it’s also hard. As the GM, you need to be able to describe to your players exactly what you are trying to do. This summary of what you want to do is where things […]
Continue readingGURPS101: Cybernetic Distortion
I got to thinking about cyberpsychosis and cyberpunk (since that’s popular again). Here is what I thought of. New Rule: Cybernetic Distortion All implanted cybernetics have a chance to cause issues in the form of nerve damage, overstimulation, and other neurological issues. This is Cybernetic Distortion. A disadvantage-like mechanic that balances the fact that […]
Continue readingCarpe Blogiem: Author, Patreon, and Blog Highlights – January 2021
Authorial Highlights GURPS Dungeon Fantasy Denizens: ??? aka Marl Ankh-3 is now in my hands with comments from Sean. I still wasn’t able to get to start on this because personal life intervened. I’m devoting all of February to getting it done no matter what. GURPS Realm Management aka SNO-51 is in the hands of […]
Continue readingCarpe Blogiem: Patreon Goals for February 2021
New year, start of something new. From the month of February onward I will make a post towards the end of the month on goals I’d like to meet “goals” for my blog and for Patreon. A few examples: Discord Server Goals: Recruit a certain amount of new users to my Blog/Patreon private Discord server. Patreon […]
Continue readingBoil and Bubble: Investigative Ritual Path Magic Spells I
A handful of new spells for GURPS Thaumatology: Ritual Path Magic for the psychic/mage detective… . . . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingCarpe Blogiem: 2020 – A Year In Review
Here are how things went for me in 2020: The Good (What I did well or that went well) GURPS Realm Management (aka “SNO-51”) finished the playtest and went to production. It’s still there and very much out of my hands. Hopefully we’ll see it this year. The five adventures I wrote with J. Edward […]
Continue readingGURPS101: More Divine Favor Learned Prayers II
A couple of new learned prayers for those with Divine Favor. Angelic Communion Learned Prerequisite: Divine Favor 10. Learned Prayer Cost: 14 points. This miracle requires a minute of prayer as it calls upon one of the messengers of God, asking them a question and getting a truthful honest answer, the angel is considered to […]
Continue reading