The bastard offspring of Grendel, grindylow can be found anywhere there is water. They appear in English folklore, but have long since spread outward and onward ever seeking new homes and new folks to devour. They have spindly limbs, extremely sharp teeth, and dangerous claws. The4y have the natural ability to blend into any water […]
Continue readingTag Archives: Creature
Triple Threat: Dybbuk
The dybbuk of Jewish folklore is a cruel possessing spirit that is the soul of someone who has not gone on to its afterlife or who is refusing to be reincarnating. They typically haunt their families but this is not always the case. Ousting a dybbuk usually requires a rabi or holy person who effectively […]
Continue readingCarpe Blogiem: The Chronicles of Ceteri Primer – Supernatural Beings V
And here is the final post of this part of the series featuring the minor, but important supernatural races. Bloodline Carrier Bloodlines are extremely important in Ceteri and there are numerous types. Example include the Bloodline of Solomon, Lilith (who got around), Cain, Able, and others. Being the child of a small-g god also counts here. Being […]
Continue readingCarpe Blogiem: The Chronicles of Ceteri Primer – Supernatural Beings III
Today’s post is going to be about spirits, the restless dead, and faeries. Spirits Spirits or “inbetweeners” comprise of things like ghosts (the psychic/spiritual remains of a dead being, typically humans), tulpas (thought forms), poltergeists (animate psychic energy), and similiar beings. All spirits live in the ethereal plane aka Between. Some groups are broken up […]
Continue readingCarpe Blogiem: The Chronicles of Ceteri Primer – Supernatural Beings II
Today’s post is about the werewolves, vampires, and succubi of the Ceteri setting. These monsters make up part of the “core” of civilized supernatural beings and can be found in most cities or towns. The Forsaken One of the largest and most organized groups of nonhumans, the Forsaken refers to vampires, werewolves, succubi, and nephilim that are […]
Continue readingCarpe Blogiem: The Chronicles of Ceteri Primer – Supernatural Beings I
With the powers and history posts behind me it’s now time to talk about the supernatural creatures that reside within the campaign setting. First, this post will be broad strokes – assume that most supernatural creatures exist within the setting in some form or another. This post will concentrate on the important monsters that make […]
Continue readingCarpe Blogiem: The Chronicles of Ceteri Primer – Supernatural Beings IV
Today’s post is going to be about angels and demons. The Host Above Angels were one of the first thing God created. They were meant to both bear witness, and help Him in his works and to ease His loneliness. They are also first and foremost soldiers and warriors. They were the first ones to […]
Continue readingTriple Threat: Piranha Locust
Piranha locusts are large, cat-sized insects that outwardly locust-appearing except they are colored charcoal grey with hues of black and red and have scorpion tails with stingers. Sometimes called “Revelation’s Roaches” piranha locusts are big, mean, prone to swarming, and possess a unique set of jaws that allow them to rotate and pull their teeth […]
Continue readingDesigner’s Notes: Native American Crusaders
Native American Crusaders was a topic I wanted to cover for GURPS Monster Hunters for a long time. I’m of native descent and got to take things I’d been told about in my childhood (the raven mocker being one) and turn that into GURPS statblocks. That’s pretty heavy stuff. I grew up on the stories of my […]
Continue readingDesigner’s Notes Merlin’s Magnificent Menagerie
This one was fun to write. I want to just get that out of the way. Not all articles are fun to write – many of them (for me) are Dungeon Fantasy since I get to crank up the silliness a bit. This was fun for a different reason – because it was GURPS Technomancer. […]
Continue reading