GURPS Thaumatology: Ritual Path Magic is one of my favorite magic systems that GURPS has yet to produce. The flexibility of the system lets you do darn near anything. One of my favorite spell types is “luck manipulation” and here are a few spells I’ve made for my own games . . . . . […]
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GURPS101: More Chi Powers I
In Pyramid #3/105: Cinematic Magic I used the Sorcery system in a new way: to create a chi-based powers system for cinematic martial artists. Since then I’ve added to my listed powers. Here’s a few new ones from my Ten Thousand Jade Petals campaign: . . . if you’d like to read more, consider becoming a […]
Continue readingThe Hurt Locker: The Elder’s Amulet
I love designing and using artifacts in my own campaign. Here’s one directly from my Ten Thousand Jade Petals campaign. . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingBoil and Bubble: Ritual Path Magic Spells – Path of Chance II
GURPS Thaumatology: Ritual Path Magic is one of my favorite magic systems that GURPS has yet to produce. The flexibility of the system lets you do darn near anything. One of my favorite spell types is “luck manipulation” and here are a few spells I’ve made for my own games . . . . . […]
Continue readingCarpe Blogiem: Upcoming Vacation Notice
Folks, Starting around the 5th of August 2020 I’m going to be going on a month to two month vacation. I won’t be posting blog posts or be here and will likely not be on the forums either. Contact in general will be kind of ignored (unless urgent) as I vegg out. I REALLY need […]
Continue readingBoil and Bubble: Miscellaneous Ritual Path Magic Spells III
A handful of miscellaneous new spells for GURPS Thaumatology: Ritual Path Magic. . . . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingGamemaster’s Guidepost: Gamemastering Wuxia Campaigns
Running a wuxia campaign for GURPS is not exactly hard, but it can be daunting at first. I’ve ran two such campaigns so far: The Middle Kingdom – which was a kind of modern kung fu flick with a Narnia vibe; and Ten Thousand Jade Petals – which is more fantasy with wuxia and xianxia […]
Continue readingCarpe Blogiem: Author, Patreon, and Blog Highlights – July 2020
Authorial Highlights GURPS Dungeon Fantasy Denizens: ??? aka Marl Ankh-3 remains in the hands of SJ Games. It needs its first editorial review. GURPS Realm Management aka SNO-51 is in the hands of SJGames. It awaits final editorial review. Nordland Nibelung aka Nordland Magic Items – is finished and with Douglas Cole for editorial review. […]
Continue readingMelee Academy: Fantastic Martial Arts II
GURPS Martial Arts codifies fighting styles in an easy to use block. Most of the book is based on real world martial arts with a few “fantastic” styles in a separate section. Here is a fantastic style I’m using in my wuxia campaign “Ten Thousand Jade Petals” that riffs off of Shurikenjutsu and takes it […]
Continue readingCarpe Blogiem: Author, Patreon, and Blog Highlights – June 2020
Authorial Highlights GURPS Dungeon Fantasy Denizens: ??? aka Marl Ankh-3 remains in the hands of SJ Games. It needs its first editorial review. GURPS Realm Management aka SNO-51 is in the hands of SJGames. It awaits final editorial review. Nordland Nibelung aka Nordland Magic Items – is finished and 75% of the way through editing […]
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