Carpe Blogiem: The Chronicles of Ceteri Primer – Psychic Powers

Psychic ability in The Chronicles of Ceteri use the rules from GURPS Psionic Powers with a few tweaks (because of course I did). But why? Well, first, I love the Victorian idea of psychic ability. Not everything was about spirits and contacting them. There were some interesting ideas about animal magnetism, telepathy, and other abilities that just have neat spins […]

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GURPS101: Astral Realm Meta-Rules

The astral plane (also called the etheric plane) exists alongside material reality. This is the place where spirits, ghosts, and other stranger beings dwell as well as where astral projectors send their spirits to walk free of mortal flesh. The following rules help to make the astral realm more interesting – especially performing tasks there […]

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