Recently a poster on the forums asked: “I was wondering how someone would model soul stealing spells and creating soul gems (that function basically the same way as Mana-stones). I don’t see any spells, besides maybe soul jar, that represent ripping the soul of of a being and converting its energy into a Mana-stone.I was also […]
Continue readingTag Archives: Standard Magic
Boil and Bubble: Magical Styles – Luna di Fiamma
GURPS Thaumatology: Magical Styles is probably one of the most groundbreaking books on standard magic that has yet to come out for GURPS 4th edition. It describes various ways to tweak standard magic into a more flavorful – yet formulaic – way. The following magical style works best for a contemporary campaign, but can fit […]
Continue readingBoil and Bubble: How to Build a Spell Thief
Recently, Shieldbunny from the Steve Jackson Games forums asked: I’ve been kicking around the idea of building a character based off of the spellthief class in That Other Game. For those of you that don’t know, the idea is a stealthy character that steals the spells from her enemies minds to cast herself. After some […]
Continue readingGamemaster’s Guidepost: One Size Fits All!
Adjustable Clothing is one of those odd spells, it has a purpose and its needed…but the wording just isn’t as clear as it could be (to me at least). I’m sure some will disagree with me, but I had a extremely difficult time parsing exactly how this thing was supposed to work. I figured there […]
Continue readingGURPS101: Dungeon Fantasy and Flying Carpets
So I’ve been running a Dungeon Fantasy game for a while now – it’s a helluva lot more fun than I would have ever thought! – and one of the things that’s popped up twice is the flying carpet (Dungeon Fantasy 8: Treasure Tables, p. 39). It follows the normal rules for the line ($20 per […]
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