AEON E1-Team: Season 1, Session 10 – Getting Murky
Dramatis Personae
- Allison Bell aka Apex (played by Devin): TBA. Tagline: “TBA.”
- Billy Ray Husley aka Hux (played by Nose): TBA. Tagline: “TBA.”
- Connor Bell aka Boombox (played by Owen): TBA. Tagline: “TBA.”
- Neuron-134899 aka Nero (played by Merlin): TBA. Tagline: “TBA.”
- Hannah “Hot Lips” Hayes (NPC): TBA. Tagline: “TBA.”
- Jack A. “JR” Richards, Jr. aka Electro (NPC): TBA. Tagline: “TBA.
- Li “Cookie” Xuan (NPC): TBA. Tagline: “TBA.”
Previously . . .
Things start with some discussion about how evil Doctor Alvarez is and how many people he may have killed. So far the only people they’ve seen killed involved by him is the group that went into the cave to try to get AMA. They finally decide to go for the traffickers in Cartagena, Columbia. While Nero is flying, Hux has been making the thing from his head that ends up looking like huge wheel with spokes, not quite like what’s in his head but converted to the way that he builds things instead, with some approval by AMA at times.
Once it’s nighttime and others seem to be asleep, Boombox silences himself and attempts to sneak out of the plane in midair while Nero watches him leave, Boombox claiming that he saw a really cool bird outside. Nero isn’t that interested in stopping him though and merely gives a third arm thumbs up while continuing to eat a Dagwood Sandwich. Jumping out of the plane, Boombox starts flying at top speed, moving across the entirety of South America within the span of ten hours. When the others wake up, it’s obvious to Apex that her brother is gone when she tries to contact him telepathically, receiving back to tell her to just do the mission while there’s three hours left before the airplane touches down in Cartagena.
Dues eX Machina
Apex, Boombox, Hux, and Nero
The Vagabond Star
Thursday, April 23rd, 2020, 1800 hours
Somewhere Over South America
Hux has seen a lot of stuff happen, seen folks die underneath him. He wants to turns the plane around immediately and go after Boombox rather than finish the mission for The Returners. He’s starts to get an irresistible urge to plug what he was building into the plane somehow, thinking that it would get them to reunite with Boombox, and once plugged in he gets the feeling of placing AMA in the center of it as he sees the device start to cycle up, AMA speaks to Hux’s mind telling him “PLACE ME WITHIN THE CRADLE.”. Hux immediately amends a please to it only to get it back in return in much more gentle capitals and then places the skull into the cradle.
Once it’s in the cradle they immediately show up at the Cartagena airport. Within an hour of contacting the tower, there’s a bus coming onto the tarmac and getting to the plane and starting to unload the plane of people and cargo. Within a total of ninety minutes of AMA placed in the cradle, they’re unloaded, fueled up, and back on the way with AMA resting up after her stunt.
Dues eX Machina
Apex, Boombox, Hux, and Nero
Puerto de Bahia Blanca
Thursday, April 23rd, 2020, 2200 hours
Bahía Blanca, Provincia de Buenos Aires, Argentina
Back in Bahlia Blanca, Boombox has been looking into where the prisoners were and how tough it would be to get them out of trouble, overloading his ability to hear his surroundings better. Managing to locate, of all people, Angel Cakes. Finding her in a prison nearby, unconscious and hooked up to multiple IVs and drugs, even finding Cascade had been beaten into unconsciousness. There are guards there keeping an eye on them watching over what are essentially coma patients so they’re quite bored, Boombox taking some time to figure out their patterns before vibrating through the walls when the guards are absent. He takes some time to push each of them through the walls on their beds, managing to avoid guards detecting his presence. Managing to jury rig something, he gets a grocery cart tying together the beds of the prisoners and then to the cart and starts propelling himself, and the cart, down the way with pulses of sound.
Aftermath
Back in the skies above Columbia, AMA tells them that she’s rested enough and asks for a destination. Apex immediately demands to get to Boombox and immediately appears at an airport in Bahlja Blanca where they can see Boombox propelling himself along nearby. Getting into the plane, they put the other metas into a closet where they’re still asleep while explaining that their mission was completed when the skull intervened. Some apologies are made, even as Hot Lips comes out and slaps Boombox and chastising him. He’s told to inform them that the next time he decides to go off, they’ll listen to him, they won’t necessarily follow what he says but they’ll at least listen to him.
They determine to wake up at least one of them, but to make sure to get on the ground first and then wake up one of the weakest that seems the most gullible to fall for their story of working for the same team and ask them to convince the rest of their group to not to immediately attack them. Boombox, however, asks to sleep first because he’s been flying for almost ten hours and then getting into trouble, plus he hasn’t been in contact with Ruckus for a while who manages to guilt trip Boombox with puppy dog eyes and ignoring him.
After Action Report (GM)
This was a a short session and we lost a player (down to four now). Overall though as Devin said “A lot happened in a little bit of time” and he’s completely right. The PCs are dreading the other shoe to drop – and it will. Things have been somewhat “easy” for them (and there is a reason in game why that is – but shhhhh. Can’t say yet because they read my AAR notes). The shoe is gonna drop and man I don’t know what’s going to happen. Like I told the players the Returners are neither good nor bad and have methods that are good and bad. If the PCs aren’t utterly confused by the end of the arc then I haven’t been doing my job. Are they good guys? Bad guys? Something in between? Even I don’t know. Not really. What the Returners are is complicated.
Other Notes
None.
Soundtrack
“MMMBop” by Hanson
“Safety Dance” by Men Without Hats
“The Lonely Man Theme” by Joe Harnell
