A few months back I began to work on a new GURPS campaign. I must admit, however that is isn’t entirely new, there are pieces of it that date back years into my gaming history. This is because even when I scrap a campaign I don’t toss any of the ideas associated with it – ideas can be reused and rehashed and made new. I like to think of it as intellectual shellacking. Anyways the campaign seed (that is the idea behind it) has been kicking around in my head a while. Basically the setting is weird horror, think the book/film John Dies At The End, the MMORPG The Secret World, much of the Cthulhu Mythos (but especially the Dream-Cycle), the TV show Fringe, and various movies featuring dream imagery (Inception, Paprika, Dreamscape, and the first two House movies, and so on). The premise is simple: the PCs investigate strange happenings involving supernatural things from the Dreamlands intruding into our world. The campaign takes place in two parts: Then (starting in 2000) and Now (starting in 2005). I’ll eventually get around to posting a more full campaign synopsis but for now you can read the first game session synopsis here. Please keep in mind that my game sessions last anywhere from 6 to 12 hours with half-hour breaks thrown in at key moments. I ask forgiveness ahead of time for any mistakes, grammar, etc.