“How high can I buy my DX/Basic Move/Basic Speed?” is one of the favorite questions of my players. If I had to rate those things among my players it would probably be DX, Basic Speed, and then Basic Move. With Basic Speed being a near tie for DX, as in all things, speed kills. If […]
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GURPS 101: Mass and Power – What ST/HP Means To My Players
High ST and HP are more or less requiredin any campaign that takes places at TL4 or less, and in some cases, arguments can be made for those that take place at TL5. I don’t often run campaigns below TL6 (or some derivation), so for the most part my players tend to “ignore” high ST […]
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