Angelique Ashur, Jonathan Valerius Baksheesh, & Sergei Romanova June, 18th, 2001, 11:30 am 36.5 Hours Since Kidnapping 5841 S Maryland Ave., Chicago, IL 60637 Angelique has Rebecca taken to the University of Chicago Hospitals (her old place of employment before becoming part of Victor’s Sleep Disorders Institute Staff) to be examined. She has both Jonathan […]
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Casting Lots – Part I – Game Session 1
Franklin Kasseal, Maynard “Alex” Hamilton June, 18th, 2001, 12:00 am 24 Hours Since Kidnapping 676 N Michigan Ave., Chicago, IL 60611 Alex gets a call at midnight telling him he needs to come to police headquarters first, and then to a crime scene at the Omni Hotel in downtown. When he gets to HQ, he […]
Continue readingChristmas Slay Bells – Part I – Game Session 1
Forward… Everything has changed after the Blackout. All the Dead Men were awarded with the highest of honors available to them. Everyone but Hachiko and Sergei received a Presidential Medal of Freedom. Sergei gained no “official” honors – but after he destroyed a shoggoth almost by himself, he has gained a bit of notoriety among […]
Continue readingThe Night-Dimmed Day – Part III – Game Session 2
July 3rd 2000, Monday 10:30 pm 5200 S Blackstone Ave, Chicago, IL Intercepting a distress call from the Chicago Fire Department about “living fire” the Dead Men make off towards the Blackwood Apartments in Colt’s truck to help. Arriving surprisingly fast they are greeted by a full structure fire with little “gobs” of flame about […]
Continue readingThe Night-Dimmed Day – Part III – Game Session 1
July 3rd 2000, Monday 4:00 pm 3518 S. Halsted St., Chicago, IL Jessie sends a small group (about twenty) of the imperial guard, the Atejaja (ah-jah), to protect their Rani (Angelique). He also sends a “small” chest (a six by six by six cube) of Arkaelian weapons and supplies. He even manages to make it […]
Continue readingThe Night-Dimmed Day – Part II – Game Session 7
July 3rd 2000, Monday 2:10 pm Undisclosed Island in Michigan Lake It takes the eggheads another couple of hours to finish the necessary mathematical equations to get the XDG to spit out the final location of the last crystal shard. Once that’s done the Dead Men make their way back to the R&D floor, gear […]
Continue readingThe Night-Dimmed Day – Part II – Game Session 6
July 3rd 2000, Monday2:00 amUndisclosed Island in Michigan Lake Despite the increasing difficulty of the mathematics involved to plot a course using the XDG, and the PCs involvement with solving them, the next gateway opens a mere four hours later. Once open they can see that it leads to a swampy, desolate place that both […]
Continue readingThe Night-Dimmed Day – Part II – Game Session 5
July 3rd 2000, Monday6:00 pmUndisclosed Island in Michigan Lake The PCs get to rest for a couple of hours while the scientists work out the next series of equations, but once they’re finished they get marshaled back up to the Saucer (the main room of the XDG) to find the next piece of the skull. […]
Continue readingThe Night-Dimmed Day – Part II – Game Session 4
(The following is the subjective date – to the players it appears to have stopped) July 3rd 2000, Monday 1:35 pm (The following is the chronological date) November 6th 1614, Sunday 5:00 pm Unnamed Village at Akumagajikko Mountain Pass, Ishikari Mountains, Japan The PCs, along with General Yuki-me, eventually come up with a plan to […]
Continue readingThe Night-Dimmed Day – Part II – Game Session 3
(The following is the subjective date – to the players it appears to have stopped) July 3rd 2000, Monday 1:35 pm (The following is the chronological date) August 14th 1614, Sunday 12:00 pm Unnamed Village at Akumagajikko1 Mountain Pass, Ishikari Mountains, Japan Within the first few days of getting stranded in the past Angelique tells […]
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