Here’s another item from my campaigns and based on Arthurian myth. It’s typically paired with the Shield of Evaloch Arondight Power Pool: 45 FP Origin: Cosmic and Mystical. “Let see who shall assay to draw me out of my sheath, but if he be more hardier than any other; and who that draweth me, wit […]
Continue readingThe Chronicles of Ceteri B-Team: Season 3, Session 10 – Absolute Bedlam
Dramatis Personae Amos M. Humiston (Played by Chris D): The Linguist, Librarian, and Leader (Temporary). He is the brains to the rest of the group’s brawn. Recently Amos has completed a double Masters in Library & Information Science Archives and History and has also managed to get a rather special job lined up, if he […]
Continue readingCarpe Blogiem: Call for Players for Wuxia Campaign
So I’m going to be looking for a few players in the coming weeks for a wuxia game that I’m going to run. The campaign details aren’t quite gelled yet, but I will be looking at using the chambara rules from GURPS Martial Arts. It will be using powers-based abilities for chi powers, have a custom realm-based […]
Continue readingThe Chronicles of Ceteri B-Team: Season 3, Session 9 – You Don’t Know Jack
Dramatis Personae Amos M. Humiston (Played by Chris D): The Linguist, Librarian, and Leader (Temporary). He is the brains to the rest of the group’s brawn. Recently Amos has completed a double Masters in Library & Information Science Archives and History and has also managed to get a rather special job lined up, if he […]
Continue readingThe Hurt Locker: The Shield of Evaloch
Here’s a magical item from my Ceteriverse campaign. The Shield of Evaloch Power Pool: 45 FP Origin: Cosmic and Mystical. Also known as the Adventurous Shield, this was given to a Saracen King by Josephus (son Joseph of Arimathea). This all-metal heater shield has a red cross on a white background with a boss of […]
Continue readingBoil and Bubble: Teamwork Ritual Path Magic Spells
Here are a couple of spells for ritual path magic casters to amp up their teamworking skills All as One Spell Effects: Greater Sense Mind + Greater Transform Mind x2. Inherent Modifiers: Area Effect + Bestows a Bonus, Group actions. Casting Time: 3 (x5). This spell binds a group of up to six minds together […]
Continue readingMelee Academy: Fantastic Martial Arts III
GURPS Martial Arts codifies fighting styles in an easy to use block. Most of the book is based on real world martial arts with a few “fantastic” styles in a separate section. Here is a fantastic style I’m using in my wuxia campaign “Ten Thousand Jade Petals” that riffs off of Shurikenjutsu and takes it […]
Continue readingBoil and Bubble: Water Ritual Path Magic Spells
A handful of new spells for GURPS Thaumatology: Ritual Path Magic with a focus on “water”. . . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingTriple Threat: Deep Ones
Deep ones are a staple of Mythos stories and games. First mentioned in the Shadow over Innsmouth they’ve been terrorizing readers and gamers alike. Here’s my interpretation of them for GURPS… . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingCarpe Blogiem: Author, Patreon, and Blog Highlights – March 2020
Authorial Highlights GURPS Dungeon Fantasy Denizens: ??? aka Marl Ankh-3 is in the hands of SJ Games. GURPS Realm Management aka SNO-51 out of playtest and in my hands for final revisions. It’s due at the end of the month The query I sent Doug was sent back to me. It’s not a no, but […]
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