GURPS Psionic Powers is one of the best powers frameworks that GURPS fourth edition has yet to offer, seamlessly blending flavor and crunch in a perfect mix. I use it often. Here’s a power from one of my campaigns . . . . . . if you’d like to read more, consider becoming a patron! Note: […]
Continue readingGURPS101: Art of the Wild IV
Like the previous three installments of this, this Patreon Special covers two new wildcard skills along with suggested benefits. . . . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingCarpe Blogiem: Author, Patreon, and Blog Highlights – April 2019
Authorial Highlights I reorganized GURPS SNO-51 and added several missing things reviewers noted. I also added a running example that seems to be working quite well for reviewers. The reorg took me about a week to do right and the example helped a LOT there. I’m almost at wordcount – which isn’t great because […]
Continue readingGURPS101: More Cybernetics For Ultra-Tech
GURPS Ultra-Tech offers a rules framework for adding cybernetic abilities to a character, in this Patreon Special I add two more from my own campaigns. . . . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingGURPS101: Art of the Wild III
Like the previous two installments of this, this Patreon Special covers two new wildcard skills along with suggested benefits. . . . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingCarpe Blogiem: Author, Patreon, and Blog Highlights – March 2019
Authorial Highlights I finished GURPS SNO-51 – the first draft anyways. The second chapter was much lighter than I outlined it to be, so I’ve got to find something to do with that space. I also am going to need to reorganize the whole thing, add a glossary, and a running example. It’s that […]
Continue readingAEON C-Team: Season 4, Session 2 – We Got Fun and Games
Dramatis Personae Henry Young aka Springheel (played by Chris D.): A hyperkinetic with superhuman reflexes that recently left one military to join another. Tagline: “What’s the point of shooting if you’re just going to miss?” Hssh ̚ok-qrra ͜a ͞a’escht ̷iish aka “Hiss” (played by Emily “Bruno” S.): A stranger in a strange land, with strange […]
Continue readingBoil and Bubble: Ritual Path Magic Miscellany II
Here’s another installment of Ritual Path Magic Miscellany – today I’m talking about extra effort, supernatural healing limits, and tracking magic. Extra Effort for Ritual Path Magic The GM may allow casters to use a form of Extra Effort with magic. If so, use the following guidelines: Agile Magic: This can only be used on external-based spells. […]
Continue readingGURPS101: Deconstruction of True Faith
So how does True Faith break down? True Faith as Pieces Parts So exactly what does this trait do and how does it do it? You have access to skills (such as Exorcism) or other traits that require the character be considered “holy.” You can cause creatures opposed to your deity’s ethics/morality to flee […]
Continue readingThe Chronicles of Ceteri C-Team: Season 2, Session 5
Dramatis Personae Agravaine Tashaslan (played by Travis E.): Inhumanely attractive and a genius spellcaster, Agravaine is trying to make a name for himself in the supernatural world of Ceteri.. Tagline: “TBA. Leo Brienza (played by Emily S.): A werewolf private investigator. Leo has a fondness for Twinkies and is a disappointment to his family. Tagline: “TBA.” Marvin “Marv” […]
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