Boil and Bubble: Necromantic Sorcery Spells

Sorcery is quickly becoming one of my favorite magic systems – though it’ll probably never eclipse Ritual Path Magic. This is mostly due to the fact that Sorcery as a new system is the same as the old system. It uses the standard advantages and disadvantages to create a workable, cohesive frame of magic. What’s more, it’s fairly easy to grasp just because it uses the same methods of powers-builds that all of GURPS uses anyway. So enough of my gushing, this month’s Special is about necromantic spells (note: I’ve intentionally ignored GURPS Magic)…

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