A new Pyramid is out today, and I’m in it (woo-hoo!). Writing Mind and Body was actually fairly easy. I’m a fan of psionic powers and especially PK’s GURPS Psionic Powers (which I playtested), so writing this up was easy. In fact…I already had it written out (along with a style for every power listed […]
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Designer’s Notes: How Very Tempting
Writing “How Very Tempting” was among my easier articles – about 27 hours (most of that spent revising – I wrote the whole thing in about 3 hours) total. I knew what I wanted and I went for it. I’d been fooling around with a system for some time in my own campaigns (which this […]
Continue readingDesigner’s Notes – Alternative Ritual Path Magic
Writing Alternative Ritual Path MagicIf you’re not a writer or game designer, you might not understand the following sentence (or at least not all of it): That article nearly ate my soul and stole my sanity. It started small, honest, four thousand words, but it started to grow. It was like a thing alive. I […]
Continue readingDesigner’s Notes: The Old Ways
Writing The Old WaysThe Old Ways was perhaps one of my favorite articles to date. I’d been writing pretty steadily at that point, but I previously had a gap where I didn’t submit anything or had written anything noteworthy. The last issue I appeared in had been Pyramid #3/49: World Hopping and I’d gotten my […]
Continue readingDesigner’s Notes: The Making of “Team Up!”
Or how a forum thread became our first published collaborative article The following blog post features my co-author, my friend, and fellow GURPS enthusiast, Antoni Ten Monrós as well as my self. First, some words from Antoni… The Cause For Inspiration is Perspiration As most people already know, Christopher and I are close friends despite […]
Continue readingDesigner’s Notes: Lord of Your Own Domain
I had to cut a few things from my article in Pyramid #3/63 Infinite Worlds II to save space. I figured I’d share the outtakes below: Projected Psi-Realm: For Dream Control and Astral Projection the GM may decide that the psi does not travel physically to his domain – instead he projects himself. This is a […]
Continue readingDesigner’s Notes: Safe As Houses
“What do you mean you mean you couldn’t get in?” demanded Count Orlok, his eyes burning crimson in the dark. “We’re sorry, master! We tried,” cried one of the two of the master vampire’s minions. “Did you try to trick him into letting you in?” Orlok asked, his arms crossed. “We did! Hutch said we […]
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