Gamemaster’s Guidepost: The Ecology of Giant Spiders in Dungeon Fantasy, Part I

Spiders in the night Creeping round the walls Now you’ll feel him Crawling over you -Ozzy Osborne Guest Post by Anders Starmark Giant spiders are among the most terrifying monsters in the Dungeon Fantasy world. A giant spider is black, with a huge abdomen and eight hairy legs. They have a small head with powerful mandibles […]

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Gamemaster’s Guidepost: Beyond the Hack n’ Slash

Guest Post by +Alex Raymond Dungeon Fantasy is, for many, a synonym for RPGs altogether. The whole concept of a skilled party that scourges through catacombs and bandits for a greater goal is no stranger to anyone slightly acquainted with roleplaying games. GURPS presents us with the blessed versatility and genericity that we all learned to […]

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Gamemaster’s Guidepost: What Makes Dungeon Fantasy Special, Part II

Guest Post by +Antoni Ten Monrós Continued from his earlier post, Toni continues talking about what makes Dungeon Fantasy special. GURPS Characters are DiverseGURPS is not constrained by classes or level. Dungeon Fantasy has templates, but the biggest difference between templates and actual classes is that classes give define your character’s abilities, while templates give you suggestions […]

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Gamemaster’s Guidepost: What Makes Dungeon Fantasy Special, Part I

Guest Post by Antoni Ten Monros Steve Jackson Games is running the “Dungeon Fantasy Roleplaying Game, Powered by GURPS” Kickstarter, and one of the questions you often get, is why? Why use GURPS to handle dungeon delving games, when the 800-pound gorilla of the industry, D&D, and it’s (retro)clones have that market niche well covered? What does […]

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