GURPS Martial Arts codifies fighting styles in an easy to use block. Most of the book is based on real world martial arts with a few “fantastic” styles in a separate section. Here is a fantastic style. . . . . . if you’d like to read more, consider becoming a patron! Note: the link to […]
Continue readingCarpe Blogiem: Author, Patreon, and Blog Highlights – May 2022
Authorial Highlights GURPS Dungeon Fantasy Denizens: Thieves aka Marl Ankh-3 is in the hands of Steve Jackson Games. I finished the novel. I. Finished. The. Novel. It’s done. It’s with some alpha reviewers. I’m a terrible judge of my own work and I rely on others to tell me if something is good or […]
Continue readingGURPS101: Weirdness Magnet Variations
Weirdness Magnet is one of those traits that no GM really wants to see on a player character’s sheet. It offloads so much onto the GM who needs to make sure the character with it pays in game for the points it has given. Worse, it can steal spotlight time from other player characters. All that […]
Continue readingCarpe Blogiem: Rules I Don’t Use, Replace, or Revise
GURPS 4th edition is a very well put together system and one that I deeply enjoy using and writing for… but there are things about it that I rather don’t like and have either ignored or houseruled away. Now, as any of my players can tell you I really don’t have a lot of after-character creation […]
Continue readingA Thousand Tiny Gods B-Team: Season 1, Session 14 – Preparing for Adventure!
Dramatis Personae Adelphin “Adel” Jean-Baptiste (played by L.A.): Godling of Werethekau and Baron Samedi. Machiavellian meddler. Power unto herself. Adelphin can kill with a glance, manipulate magic as if she were born to it (and she was), and doesn’t seem to be able to actually die. Tagline: “There is a fine line between life and […]
Continue readingGURPS101: Even More Skill Sets for Specialists
Here are a few new skill sets (per GURPS Action 4: Specialists) that I came up with for my own games. Gadgeteer Here are a few more options for gadgeteer. Miraclemaker 25 points Prerequisite: Medicine. You’re a Quick Gadgeteer (p. B57) with anything remotely medical related. Ordinary repairs (e.g., fixing a malfunctioning dialysis machine) or […]
Continue readingA Thousand Tiny Gods C-Team: Season 1, Session 13 – Let’s Get Physical
Dramatis Personae Ekaterini Tsakalidis aka The Lady of Laundry (played by Chepe): Godling of Hygieia and Minerva. Face-changing clothes-horse with history as a Mob assassin and crime-scene cover-up artist. Tagline: “Never let them see you sweat.” Tercallus aka Callum “Cal” Parker (played by Will): Theogenic Demigod. Thrill-seeking, jaded, time-warping high stakes gambler coalesced into existence […]
Continue readingA Thousand Tiny Gods B-Team: Season 1, Session 13 – An Offer of Adventure
Dramatis Personae Adelphin “Adel” Jean-Baptiste (played by L.A.): Godling of Werethekau and Baron Samedi. Machiavellian meddler. Power unto herself. Adelphin can kill with a glance, manipulate magic as if she were born to it (and she was), and doesn’t seem to be able to actually die. Tagline: “There is a fine line between life and […]
Continue readingA Thousand Tiny Gods C-Team: Season 1, Session 12 – How Bizarre, How Bazaar
Dramatis Personae Ekaterini Tsakalidis aka The Lady of Laundry (played by Chepe): Godling of Hygieia and Minerva. Face-changing clothes-horse with history as a Mob assassin and crime-scene cover-up artist. Tagline: “Never let them see you sweat.” Tercallus aka Callum “Cal” Parker (played by Will): Theogenic Demigod. Thrill-seeking, jaded, time-warping high stakes gambler coalesced into existence […]
Continue readingGamemaster’s Guidepost: Compromised Player Characters
One of the hardest things to do when running a game is to GM a compromised PC. (Compromised in this instance is a player character who is mind controlled, possessed, or replaced by a shapeshifter.) Taking over the character’s actions is going to result in the other PCs being suspicious so that won’t work – […]
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