Like the previous installments of this, this Patreon Special covers two new wildcard skills. . . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingTag Archives: Writing
Carpe Blogiem: Author, Patreon, and Blog Highlights – October and November 2021
Authorial Highlights GURPS Dungeon Fantasy Denizens: Thieves aka Marl Ankh-3 is in the hands of Steve Jackson Games. I wrote a novel (which is why I missed updating in November) for National Novel Writing Month. You can and should write at any time. But 30 days for 50,000 words? That’s a nice challenge. One […]
Continue readingGURPS101: The Art of the Wild XI
Like the previous installments of this, this Patreon Special covers two new wildcard skills. . . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingCarpe Blogiem: Author, Patreon, and Blog Highlights – October 2021
Authorial Highlights GURPS Dungeon Fantasy Denizens: Thieves aka Marl Ankh-3 is out of playtest, revised, and sent in. Thanks for my final checkers who made sure everything was golden after the playtest. Y’all were awesome. I currently have one outstanding contract: GURPS Dungeon Fantasy Denizens: Thieves. I haven’t submitted the proposal for a GURPS book I […]
Continue readingCarpe Blogiem: Author, Patreon, and Blog Highlights – September 2021
Authorial Highlights GURPS Dungeon Fantasy Denizens: Thieves aka Marl Ankh-3 is in playtest as of this post. It’s been a good one so far. Not a WHOLE lot revised, but enough that I noticed some key parts tweaked and moved around. Nibelung aka Nordlond Magic Items – is hitting the trunk. I don’t know […]
Continue readingGURPS101 – The Art of the Wild X
Like the previous installments of this, this Patreon Special covers two new wildcard skills. . . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingGamemaster’s Guidepost: Ten Tips for Starting Campaigns With Ritual Path Magic
Ritual Path Magic is arguably one of the most popular magic systems out there. It started as the “on-board” system for GURPS Monster Hunters 1: Champions and gained such popularity that it got its own book, GURPS Thaumatology: Ritual Path Magic. It’s been explored dozens of times over in in Pyramid and has its own […]
Continue readingBoil and Bubble – Shinto Ritual Path Magic Spells II
GURPS Thaumatology: Ritual Path Magic is one of the most flexible magic systems GURPS has yet to produce. It can function as a magic system flavored for just about any mystical framework (real or otherwise) one can think of. The following new spells have a Shinto “bent” to them making them useful for Edo-era Japan […]
Continue readingGURPS101 – The Art of the Wild IX
Like the previous eight installments of this, this Patreon Special covers two new wildcard skills. . . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingCarpe Blogiem: Author, Patreon, and Blog Highlights – August 2021
Authorial Highlights GURPS Dungeon Fantasy Denizens: Thieves aka Marl Ankh-3 has been revealed. Playtest will be in mid-September some time so keep a weather eye out for it. Nibelung aka Nordlond Magic Items – is still being stewed upon. I currently have two outstanding contracts: GURPS Dungeon Fantasy Denizens: Thieves and Nibelung. I wrote up a […]
Continue reading