Hannya were once beautiful women who were cursed for their pridefulness or jealousy to become hideous demons. Their long claws can rend a man, leaving him with terrible wounds that will not heal unless he is treated by a woman who cares for him. Thankfully, they are rare and can be driven off by a priest or other holy person.
For Any Game…
ST: 16 HP: 16 Speed: 6.00
DX: 12 Will: 14 Move: 7 (12 Air)
IQ: 11 Per: 12 Weight: 200 – 300 lbs.
HT: 12 FP: 12 SM: +0
Dodge: 10 Parry: 11 DR: 4 (Tough Skin)
Bite (14):1d+1 impaling; Reach C, 1.
Claw (14):1d+2(3) cutting; Reach C, 1. Treat as a weapon (Striker), not as a body part. Additionally, male targets cannot heal damage inflicted by this attack naturally. It lasts until they are treated (by any method) by a woman who cares for them (to any degree).
Claw, Running (12): 1d+2(3) cutting; Reach C, 1. Additionally, male targets cannot heal damage inflicted by this attack naturally. It lasts until they are treated (by any method) by a woman who cares for them (to any degree). Treat as a weapon (Striker), not as a body part. Made as a Move and Attack; ignore the skill cap of 9.
Traits: Appearance (Monstrous); Alternate Form (Human; Cosmetic); Bully (12); Callous; Combat Reflexes; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Flight (Winged); High Pain Threshold; Immunity to Metabolic Hazards; Injury Tolerance (Unliving); Sadism (12); Terror 6 (Hearing; -5 to Fright Checks; Costs Fatigue, 1 FP); Weakness (Holy attacks; 1d per minute).
Skills: Brawling-14; Flight-12; Wrestling-11.
Notes: Affected by True Faith. If the GM is using Intrinsic Fright Check GURPS Horror, (p. 139) Animated Scarecrow have a modifier of -2.
For Dungeon Fantasy…
ST: 16 HP: 16 Speed: 6.00
DX: 12 Will: 14 Move: 7 (12 Air)
IQ: 11 Per: 12 Weight: 200 – 300 lbs.
HT: 12 FP: 12 SM: +0
Dodge: 10 Parry: 11 DR: 4 (Tough Skin)
Bite (14):1d+1 impaling; Reach C, 1.
Claw (14):1d+2(3) cutting; Reach C, 1. Treat as a weapon (Striker), not as a body part. Additionally, male targets cannot heal damage inflicted by this attack naturally. It lasts until they are treated (by any method) by a woman who cares for them (to any degree).
Claw, Running (12): 1d+2(3) cutting; Reach C, 1. Additionally, male targets cannot heal damage inflicted by this attack naturally. It lasts until they are treated (by any method) by a woman who cares for them (to any degree). Treat as a weapon (Striker), not as a body part. Made as a Move and Attack; ignore the skill cap of 9.
Traits: Appearance (Monstrous); Alternate Form (Human; Cosmetic); Bully (12); Callous; Combat Reflexes; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Flight (Winged); High Pain Threshold; Immunity to Metabolic Hazards; Injury Tolerance (Unliving); Sadism (12); Terror 6 (Hearing; -5 to Fright Checks; Costs Fatigue, 1 FP); Weakness (Holy attacks; 1d per minute).
Skills: Brawling-14; Flight-12; Wrestling-11.
Classification: Demon.
Notes: None.
For Any Game…
ST: 16 HP: 16 Speed: 6.00
DX: 12 Will: 14 Move: 7 (12 Air)
IQ: 11 Per: 12 Weight: 200 – 300 lbs.
HT: 12 FP: 12 SM: +0
Dodge: 10 Parry: 11 DR: 4 (Tough Skin)
Fright Check: -2.
Bite (14):1d+1 impaling; Reach C, 1.
Claw (14):1d+2(3) cutting; Reach C, 1. Treat as a weapon (Striker), not as a body part. Additionally, male targets cannot heal damage inflicted by this attack naturally. It lasts until they are treated (by any method) by a woman who cares for them (to any degree).
Claw, Running (12): 1d+2(3) cutting; Reach C, 1. Additionally, male targets cannot heal damage inflicted by this attack naturally. It lasts until they are treated (by any method) by a woman who cares for them (to any degree). Treat as a weapon (Striker), not as a body part. Made as a Move and Attack; ignore the skill cap of 9.
Traits: Appearance (Monstrous); Alternate Form (Human; Cosmetic); Bully (12); Callous; Combat Reflexes; Doesn’t Breathe; Doesn’t Eat or Drink; Doesn’t Sleep; Flight (Winged); High Pain Threshold; Immunity to Metabolic Hazards; Injury Tolerance (Homogenous); Sadism (12); Terror 6 (Hearing; -5 to Fright Checks; Costs Fatigue, 1 FP); Weakness (Holy attacks; 1d per minute).
Skills: Brawling-14; Flight-12; Wrestling-11.
Notes: Affected by True Faith. Affected by Path of Spirit. Use the skills listed under Demons in the Know Thy Enemy box in Monster Hunters 1 (p. 16). One hannya is a fair fight for one champion, or two champions if they are both male.