Triple Threat: Kuchedra

Kulchedra are my itnereptation of a native Albanion monster sometimes called Kulsedra. She is nominally a unique demon of sorts so I instead opted to create her offspring that can be used to challenge your PCs. Here’s my interpretation of them for GURPS. . . . . . if you’d like to read more, consider becoming […]

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GURPS101: Monster Hunter Inhuman Power-Ups I

The GURPS Monster Hunters series provides a working framework to create campaigns reminiscent of Buffy the Vampire Slayer, the Dresden Files, etc. One of the possible player character templates is the inhuman, monstrous beings who are fighting the good fight against their evil brethren. Here are a two new power-ups to make playing your inhuman more interesting. […]

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Triple Threat: Deep Ones

  Deep ones are a staple of Mythos stories and games. First mentioned in the Shadow over Innsmouth they’ve been terrorizing readers and gamers alike. Here’s my interpretation of them for GURPS… . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.

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GURPS101: Standard Operating Procedure Perks for Monster Hunters

A few new Standard Operating Procedure perks for GURPS Monster Hunters: Esoteric Gear Mastery: After its been determined what sort of supernatural foe your character and their allies are facing its assumed you’ve “gear up” to fight that foe. This could be as simple as silver weapons for werewolves or as complicated as a Nanu-ku-sh tablets […]

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Triple Threat: Dybbuk

The dybbuk of Jewish folklore is a cruel possessing spirit that is the soul of someone who has not gone on to its afterlife or who is refusing to be reincarnating. They typically haunt their families but this is not always the case. Ousting a dybbuk usually requires a rabi or holy person who effectively […]

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