The bastard offspring of Grendel, grindylow can be found anywhere there is water. They appear in English folklore, but have long since spread outward and onward ever seeking new homes and new folks to devour. They have spindly limbs, extremely sharp teeth, and dangerous claws. The4y have the natural ability to blend into any water […]
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The Hurt Locker: Red Lotus Dragon Sword
The Red Lotus Dragon Sword was made from the breath and chi of a dying dragon that was cared for by a village blacksmith who went on to become a famous hero….. . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingThe Hurt Locker: Caduceus
The caduceus is a powerful item often lent out to great heroes by the gods . . . . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingThe Hurt Locker: The Necklace of the Anemoi
Created by the gods of the wind for a nameless hero this artifact empowers its wearer with some of their swiftness…. . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingGamemaster’s Guidepost: Player Immersion in Horror Campaigns
Horror is one of my favorite genres. In fact, I tend to run most games with a measure of it. Horror can go with just about anything even sometimes when you think it shouldn’t or does it. I like high-powered horror – kicking monster butt! – but I like the lower-powered stuff too. There are […]
Continue readingTriple Threat: Colotlokichtli
Colotlokichtli is not technically a creature of Aztec myth, more it’s a salute to something that could have been. . . . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingTriple Threat: Kuchedra
Kulchedra are my itnereptation of a native Albanion monster sometimes called Kulsedra. She is nominally a unique demon of sorts so I instead opted to create her offspring that can be used to challenge your PCs. Here’s my interpretation of them for GURPS. . . . . . if you’d like to read more, consider becoming […]
Continue readingGURPS101: Monster Hunter Inhuman Power-Ups I
The GURPS Monster Hunters series provides a working framework to create campaigns reminiscent of Buffy the Vampire Slayer, the Dresden Files, etc. One of the possible player character templates is the inhuman, monstrous beings who are fighting the good fight against their evil brethren. Here are a two new power-ups to make playing your inhuman more interesting. […]
Continue readingTriple Threat: Byakhee
I didn’t get introduced to Lovecraft until I started gaming, but I’ve loved the Mythos from that point on. Here’s my interpretation of the byakhee for GURPS… . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingTriple Threat: Rawhead and Bloody Bones
I grew up with a grandfather who told me stories from his youth. Nothing scared me quite like the legend of Bloody Bones. Here’s my interpretation of them for GURPS . . . . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons […]
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