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Category Archives: Carpe Blogiem

Carpe Blogiem: 10th Anniversary of GURPS 4th Edition

Posted on August 19, 2014August 19, 2014 by Christopher R. Rice | 7 Comments

Today, is a special day for us GURPSers, today is the tenth birthday of GURPS, the previous edition was printed in 1988, and the first and second in 1986. That’s some heady stuff right there for a gamer, especially considering that other game systems (*cough* Dungeons and Dragons *cough*) have been through six editions since then – […]

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Carpe Blogiem: Pyramid Mentoring Group, Year 1 Final Report

Posted on June 15, 2014June 15, 2014 by Christopher R. Rice | 2 Comments

June 6th, 2014 was the last day for some of the proteges who were a part of my grand experiment in teaching others to write for Pyramid. This blog post serves as a sort of…progress report for the students, mentors, and reviewers (journeymen). Where We Did Good: Methodology: I don’t know if it’s because I’ve […]

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Carpe Blogiem: My Love/Hate Relationship With Virtual Tabletops

Posted on March 30, 2014February 21, 2018 by Christopher R. Rice | 1 Comment

I’ve been playing role-playing games for a long time, I’ve been into computers almost as long. When I found out the two could combine…oh man, I geeked out. My first VTT was MapTools (version 1.19 I think). I spent hours toying with it and trying to make it work…and it did. But not the way […]

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Carpe Blogiem: Patreon…No, the Website, Not the Drink

Posted on March 22, 2014March 22, 2014 by Christopher R. Rice | No Comments

So I’ve decided to give Patreon a shot and see what happens. So if you like my blog, me poking my heads in the forums at all hours, or my creative work in general you could become a patron to the arts. Make no mistake, I’m probably going to keep doing all of these things, […]

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Carpe Blogiem: How Did You Get Your Start?

Posted on March 20, 2014March 20, 2014 by Christopher R. Rice | No Comments

I was sent an email from an individual who asked: How did you start writing for Steve Jackson Games? That’s kind of complicated and a bit longish – but I’ll keep it as short as possible. I’ve always been a rules tinkerer and material developer. I was the guy who played Dungeons & Dragons, but […]

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Carpe Blogiem: 2013 – A Year In Review

Posted on January 5, 2014January 5, 2014 by Christopher R. Rice | 4 Comments

I’ve decided that I’m going to start doing a “review” of the previous year at the starting of each new year. So, to begin with. Here are the things that went on in 2013 for me: The Good (What I did well or that went well) I had four Pyramidarticles published this year: The Old […]

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Carpe Blogiem: My Writing Process

Posted on October 19, 2013October 19, 2013 by Christopher R. Rice | No Comments

On the forums, Kalzazz asked about a comment I made on another thread: Recently, I did an interview with a bunch of other authors about Steve Jackson Games’ Pyramid Magazine. Although one was late to the party (Matt Riggsby). I had a fantastic time. Even though one of the questions that Doug sent my way […]

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Carpe Blogiem: The Start of Something New

Posted on November 8, 2012November 8, 2012 by Christopher R. Rice | 2 Comments

A few months back I began to work on a new GURPS campaign. I must admit, however that is isn’t entirely new, there are pieces of it that date back years into my gaming history. This is because even when I scrap a campaign I don’t toss any of the ideas associated with it – […]

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Carpe Blogiem: I Had a Freaking Awesome Game Last Night

Posted on April 16, 2012April 16, 2012 by Christopher R. Rice | 2 Comments

So yesterday I help my weekly GURPS game, I’ve been a little off my schedule due to health issues but it finally looks like we (my group and I) are getting back into the groove of gaming. Last night I think I ran one of the best games I ever have in my life, and […]

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Carpe Blogiem: On RPM Submissions

Posted on February 16, 2012February 16, 2012 by Christopher R. Rice | No Comments

I’ve been distracting myself for the last week or so with working on submissions for the Ritual Path Magic system that Steven Marsh sent out about a month ago, to be honest I wasn’t going to do anything because I didn’t think I knew enough about the magic system. But a pathological needlephobe like myself […]

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