Today, is a special day for us GURPSers, today is the tenth birthday of GURPS, the previous edition was printed in 1988, and the first and second in 1986. That’s some heady stuff right there for a gamer, especially considering that other game systems (*cough* Dungeons and Dragons *cough*) have been through six editions since then – […]
Continue readingCategory Archives: Carpe Blogiem
Carpe Blogiem: Pyramid Mentoring Group, Year 1 Final Report
June 6th, 2014 was the last day for some of the proteges who were a part of my grand experiment in teaching others to write for Pyramid. This blog post serves as a sort of…progress report for the students, mentors, and reviewers (journeymen). Where We Did Good: Methodology: I don’t know if it’s because I’ve […]
Continue readingCarpe Blogiem: My Love/Hate Relationship With Virtual Tabletops
I’ve been playing role-playing games for a long time, I’ve been into computers almost as long. When I found out the two could combine…oh man, I geeked out. My first VTT was MapTools (version 1.19 I think). I spent hours toying with it and trying to make it work…and it did. But not the way […]
Continue readingCarpe Blogiem: Patreon…No, the Website, Not the Drink
So I’ve decided to give Patreon a shot and see what happens. So if you like my blog, me poking my heads in the forums at all hours, or my creative work in general you could become a patron to the arts. Make no mistake, I’m probably going to keep doing all of these things, […]
Continue readingCarpe Blogiem: How Did You Get Your Start?
I was sent an email from an individual who asked: How did you start writing for Steve Jackson Games? That’s kind of complicated and a bit longish – but I’ll keep it as short as possible. I’ve always been a rules tinkerer and material developer. I was the guy who played Dungeons & Dragons, but […]
Continue readingCarpe Blogiem: 2013 – A Year In Review
I’ve decided that I’m going to start doing a “review” of the previous year at the starting of each new year. So, to begin with. Here are the things that went on in 2013 for me: The Good (What I did well or that went well) I had four Pyramidarticles published this year: The Old […]
Continue readingCarpe Blogiem: My Writing Process
On the forums, Kalzazz asked about a comment I made on another thread: Recently, I did an interview with a bunch of other authors about Steve Jackson Games’ Pyramid Magazine. Although one was late to the party (Matt Riggsby). I had a fantastic time. Even though one of the questions that Doug sent my way […]
Continue readingCarpe Blogiem: The Start of Something New
A few months back I began to work on a new GURPS campaign. I must admit, however that is isn’t entirely new, there are pieces of it that date back years into my gaming history. This is because even when I scrap a campaign I don’t toss any of the ideas associated with it – […]
Continue readingCarpe Blogiem: I Had a Freaking Awesome Game Last Night
So yesterday I help my weekly GURPS game, I’ve been a little off my schedule due to health issues but it finally looks like we (my group and I) are getting back into the groove of gaming. Last night I think I ran one of the best games I ever have in my life, and […]
Continue readingCarpe Blogiem: On RPM Submissions
I’ve been distracting myself for the last week or so with working on submissions for the Ritual Path Magic system that Steven Marsh sent out about a month ago, to be honest I wasn’t going to do anything because I didn’t think I knew enough about the magic system. But a pathological needlephobe like myself […]
Continue reading