I’ve got an open spot in my current GURPS campaign for my Sunday group (C-Team). The game will be nominally from 2pm EST to 6pm EST. I’m looking for someone who can reliably be there, is friendly, and can do a bit of roleplaying. System mastery is a plus, but not required. If you’re interested, email me. So […]
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Carpe Blogiem: Author, Patreon, and Blog Highlights – August 2018
August was measurably better then almost all of the preceding months of 2018. My writing output wasn’t where I wanted. I average about 3,000 words of creative content per day and take the weekend off to decompress and lately it’s been around 1,500 words and no days off because I’m trying to catch up. Here’s […]
Continue readingCarpe Blogiem: Author, Patreon, and Blog Highlights – September 2018
And the suckage is back for September. Will my personal life please stop exploding every five minutes? K. Thx. Bai. My writing output dropped back down to about 500 words per day and I take the latter half of the month to decompress, but alas, that didn’t work as I had a major family crisis […]
Continue readingCarpe Blogiem: Author, Patreon, and Blog Highlights – July 2018
Life(TM) continues to beat me mercilessly. I continue screaming at it in defiance. Here are the things that happened in July this year. Authorial Highlights I wrote and had published an article to for an unannounced Pyramid issue (#3/118: Dungeon Trips); “It’s an Encounter!” joins it’s siblings “It’s a Threat!”, “It’s a Trap!”, and “It’s a […]
Continue readingCarpe Blogiem: 2017 – A Year In Review
Like my last four years in review. Here are how things went for me in 2017: The Good (What I did well or that went well) I was among the privileged few to participate in the Dungeon Fantasy Roleplaying Game as an author. As I’ve noted elsewhere, the other list of names included Phil Masters, David L. Pulver, Matt Riggsby, and […]
Continue readingCarpe Blogiem: Author, Patreon, and Blog Highlights – May 2018 to June 2018
I’m slowly catching up with things – Life(TM) happened again and man everything sucked for a while. Luckily, I’m back-back in the saddle. Here are the things that happened in May and June this year. Authorial Highlights I submitted another article I co-wrote with J. Edward Tremlett and both it and the previous Hot Spots […]
Continue readingCarpe Blogiem: What I Look For In Players as a GM, Part II
As I talked about before, I have criteria for picking players. Avoiding bad players can be just as challenging as finding good player. As discussed in my previous post, I have criteria for finding good players. The reverse of that is also true – I flat out avoid those with certain traits. Spotlight Hog: One of […]
Continue readingCarpe Blogiem: Call for Dungeon Fantasy Campaign Collaborators
I’m looking for several folks to give me a helping hand in working on a “reskinning” of the standard magic system. Most of this is drudgery – I need to reorganize spell lists and later prerequisites – but I can’t do it all by myself. This is going to be for the Dungeon Fantasy campaign setting I […]
Continue readingCarpe Blogiem: Author, Patreon, and Blog Highlights – December 2017 to April 2018
What can I say, it’s been a while – almost six months. Where have I been for half a year? Honestly, I’d rather not discuss it. Let’s just say that Life(TM) intruded in an extremely ugly way and there was simply no time for blogging. I barely had the time to write or keep up […]
Continue readingCarpe Blogiem: What I Look For In Players as a GM, Part I
Finding a player for a game you wish to run is hard – finding the right player is even harder. I’ve been pretty lucky for the most part and with my current player pool of 15 or so I’ve been even luckier. That said, I personally have a few criteria that I look for in players: […]
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