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Carpe Blogiem: Author, Patreon, and Blog Highlights – May 2019

Posted on June 13, 2019June 17, 2019 by Christopher R. Rice | 2 Comments

  Authorial Highlights I ended up asking for (another) extension for GURPS SNO-51. This was done because I wasn’t entirely sure my editing/revision would be finished in the time I’d been allotted. Currently, my editing mark is at 64%. I still need two more examples for the appendix, but I’ve been saving that for last […]

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GURPS101: Art of the Wild V

Posted on June 5, 2019June 5, 2019 by Christopher R. Rice | 1 Comment

Like the previous four installments of this, this Patreon Special covers two new wildcard skills along with suggested benefits. . . . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.

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GURPS101: More Psychic Vampirism Powers for Psionic Powers III

Posted on June 5, 2019June 5, 2019 by Christopher R. Rice | No Comments

GURPS Psionic Powers is one of the best powers frameworks that GURPS fourth edition has yet to offer, seamlessly blending flavor and crunch in a perfect mix. I use it often. Here’s a power from one of my campaigns . . . . . . if you’d like to read more, consider becoming a patron! Note: […]

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Designer’s Notes Merlin’s Magnificent Menagerie

Posted on May 16, 2019May 16, 2019 by Christopher R. Rice | 1 Comment

This one was fun to write. I want to just get that out of the way. Not all articles are fun to write – many of them (for me) are Dungeon Fantasy since I get to crank up the silliness a bit. This was fun for a different reason – because it was GURPS Technomancer. […]

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Designer’s Notes: The Fifth Attribute

Posted on May 9, 2019May 10, 2019 by Christopher R. Rice | No Comments

The Fifth Attribute began life in my campaign “The Awakening” in mid-2014. I wanted a way to tie in all the supernatural powers of that campaign setting along with a few campaign features to make a working cohesive framework. It took me the better part of a month to write it and I began with […]

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GURPS101: More Electrokinesis Powers for Psionic

Posted on May 5, 2019May 5, 2019 by Christopher R. Rice | No Comments

GURPS Psionic Powers is one of the best powers frameworks that GURPS fourth edition has yet to offer, seamlessly blending flavor and crunch in a perfect mix. I use it often. Here’s a power from one of my campaigns . . . . . . if you’d like to read more, consider becoming a patron! Note: […]

Continue reading→

GURPS101: Art of the Wild IV

Posted on May 5, 2019May 5, 2019 by Christopher R. Rice | 1 Comment

Like the previous three installments of this, this Patreon Special covers two new wildcard skills along with suggested benefits. . . . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.

Continue reading→

Carpe Blogiem: Author, Patreon, and Blog Highlights – April 2019

Posted on May 5, 2019June 1, 2019 by Christopher R. Rice | No Comments

  Authorial Highlights I reorganized GURPS SNO-51 and added several missing things reviewers noted. I also added a running example that seems to be working quite well for reviewers. The reorg took me about a week to do right and the example helped a LOT there. I’m almost at wordcount – which isn’t great because […]

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GURPS101: More Cybernetics For Ultra-Tech

Posted on April 5, 2019April 5, 2019 by Christopher R. Rice | 1 Comment

GURPS Ultra-Tech offers a rules framework for adding cybernetic abilities to a character, in this Patreon Special I add two more from my own campaigns. . . . . .  if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.

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GURPS101: Art of the Wild III

Posted on April 5, 2019April 5, 2019 by Christopher R. Rice | 2 Comments

Like the previous two installments of this, this Patreon Special covers two new wildcard skills along with suggested benefits. . . . . .  if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.

Continue reading→

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