Authorial Highlights My Pyramid article “Chevaliers and Commanders” (originally titled Cavaliers and Commanders”) was published in Pyramid #3/122: All Good Things. My other Pyramid article “Native American Crusaders” was published in the same issue. This, along with the small box in GURPS Monster Hunters 6: Holy Hunters was part of my short contract I hinted […]
Continue readingCarpe Blogiem: The Chronicles of Ceteri Primer – Setting History IV
Ok. Here’s Part IV. I’ll be talking about the ascendance of Camelot, its fall, the Venatori, and lots of other little things that in turn lead to the rise of the Conclave amid the birth of a new nation – The United States of America. The Ascendance and Fall of Camelot After Arthur drew the […]
Continue readingCarpe Blogiem: The Chronicles of Ceteri Primer – Setting History III
Ok. Here’s Part III. I’ll be talking about the ascendance of the succubi, the Blood Sin, the First Night War, the fall of the succubi, and the coming of the vampires. Succubi (oh, my!) When Lilith was forced to disband her army of followers much of her temporal power was lost as well. She’d carefully […]
Continue readingCarpe Blogiem: The Chronicles of Ceteri Primer – Setting History II
In the second part of the series. In this I’ll be discussing the the creation of the Fae and the after effects of the Tower of Babel being disassembled (no dissemble!). After The Tower Fell Instead of Lilith slinking back into whatever hole she crawled from she decided to stick around. It was then that […]
Continue readingTriple Threat: Krampus
The Krampus (sometimes called “Black Peter”) is a unique being that is sometimes thought to be a demon or elf who lost a bet with Father Christmas and is now forced to serve him as his terrifying enforcer, a job Krampus delights in. Along with the other Companions, he can only appear after December 1stand […]
Continue readingCarpe Blogiem: The Chronicles of Ceteri Primer – Setting History I
Whew, this is going to be a long post so I decided to break it up into three parts. This is the first one. In this I’ll be discussing the literal creation of the universe (in Ceteri), the first Fall, the Nephilim, the Garden of Eden – all the good juicy stuff. So let’s get […]
Continue readingCarpe Blogiem: The Chronicles of Ceteri Primer – Setting Assumptions
Whenever I build a campaign setting the first thing I do is figure out what assumptions I’ll be using. I typically assume one “major” assumption (sometimes two) that forms the backbone of the campaign and then several linking assumptions that help bring it together. Since I am using real-world religions I’ll try to be as careful […]
Continue readingGURPS101: Deconstructing Detect
Detect is one of those advantages in GURPS that can be used for a multitude of things. It can be used for strange alien races that can “hear” radio, telepaths who can sense other minds, and many other things. So how does Detect break down? Detect as Pieces Parts So exactly what does this trait do […]
Continue readingCarpe Blogiem: Author, Patreon, and Blog Highlights – November 2018
Authorial Highlights My Pyramid article “Merlin’s Magnificent Menagerie” was published in Pyramid #3/120: Travels and Tribulations. I sent back comments on that short GURPS item along with a bit more material. That’s done. I hope. My non-GURPS project stalled got some headway and there is finally a light at the end of the tunnel. And none to […]
Continue readingGURPS101: Astral Realm Meta-Rules
The astral plane (also called the etheric plane) exists alongside material reality. This is the place where spirits, ghosts, and other stranger beings dwell as well as where astral projectors send their spirits to walk free of mortal flesh. The following rules help to make the astral realm more interesting – especially performing tasks there […]
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