Whew. Lot of stuff happened today. Let’s see. I wandered around the GenCon exhibition hall for about 5 hours. I got a chance to talk to numerous folks including Steve Jackson, Michael Stackpoole, Andrew Hackard, and a dozen others. It was pretty damn amazing. I snagged up a good half-dozen folks I knew were coming […]
Continue readingCarpe Blogiem: GenCon 50 – Day 0
Whew. I’m in Indianapolis at GenCon 50. Finally. SO MUCH STRESS OVER STUPID THINGS THAT TURNED OUT NOT TO MATTER. But I’m here now and that is all that matters. Some notes from today: Traveling ManI got to Norfolk Airport about 1255 hours and I was through the TSA checkpoint by 1310 hours. Seriously. It was […]
Continue readingCarpe Blogiem: Author, Patreon, and Blog Highlights – July 2017
Here’s the highlights for me from July 2017. Authorial Highlights I have finished a Pyramid article for Hot Spots and Locations – but it needs some work and perhaps a map. We’ll see. I submitted the Deep Space article (hint: it’s about space opera and ritual path magic) and the nameless article I mentioned before to Steven. This […]
Continue readingThe Chronicles of Ceteri – A-Team – S00E12 – Given Up for Dead, Part IV
Dramatic Personae Sir Al-Shams mac Lannageal aka Al MacLannageal (played by +Christian Gelacio): Man out of time. The Last Templar Knight. Warrior. Scholar. Sorcerer. Carries the Blood of Solomon and is the benighted grandchild of Brigid. Annalise “Annie” M. Murphy (played by +Ann LS): Exorcist extraordinaire, sorcerer, psychic, twice cursed and twice blessed monster hunter. Ex-Gladius Dei. The Murphy. Talks to God, […]
Continue readingGamemaster’s Guidepost: No Such Thing as a Free Lunch
Free lunches? I don’t believe in them, well, when it comes to free stuff in a roleplaying game anyways. Now, I’m not talking about one woe for every weal – I’m talking about taking disadvantages and then weaseling out of actually playing them or suffering for them in some way. First, it’s just bad roleplaying […]
Continue readingBoil and Bubble: Detailed Ritual Path Magic Grimoires
A spellbook. A book of shadows. A grimoire. These are all names for the same thing: a formula for casting a spell. GURPS Thaumatology: Ritual Path Magic has rules for grimoires to use with the eponymous system, but that has a few assumptions built in from the book it originally appeared in (GURPS Monster Hunters […]
Continue readingGamemaster’s Guidepost: Slow Lane Sessions
They happen to everyone eventually. The game you’re running or playing in bogs down. Whether this is because the players (or GM) don’t know what to do next or the players (or GM) runs on a “tangent” (non-gaming related talk at the table) or something else. It happens. It’s not something you can really stop […]
Continue readingThe Chronicles of Ceteri – A-Team – S00E11 – Given Up for Dead, Part III
Dramatic Personae Sir Al-Shams mac Lannageal aka Al MacLannageal (played by +Christian Gelacio): Man out of time. The Last Templar Knight. Warrior. Scholar. Sorcerer. Carries the Blood of Solomon and is the benighted grandchild of Brigid. Annalise “Annie” M. Murphy (played by +Ann LS): Exorcist extraordinaire, sorcerer, psychic, twice cursed and twice blessed monster hunter. Ex-Gladius Dei. The Murphy. Talks to God, […]
Continue readingCarpe Blogiem: All Hail The Line Editor
Sean “Dr. Kromm” Punch is celebrating a birthday this week and seeing that he’s the architect of my favorite game engine and my oft-times boss I thought I’d talk about some of the things he’s done that I’ve enjoyed or just random anecdotes. AnecdotesHere comes the random When I was writing GURPS Dungeon Fantasy 19: […]
Continue readingGamemaster’s Guidepost: Building a Mystery
Adding a mystery angle to your campaign is not something that’s particularly hard – doing it well on the other hand can be tricky. GURPS Mysteries by L. J. Steele is a fantastic, must-have resource for GMs running a mystery campaign for any system, but especially useful for those running GURPS campaigns as it contains notes on just […]
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