Boil and Bubble: Creating and Modifying New Ritual Path Magic Paths

GURPS Thaumatology: Ritual Path Magic remains one of the most popular magical systems in 4th edition GURPS. It started life in GURPS Monster Hunters 1: Champions quickly got its own book and then introduced in Dungeon Fantasy via GURPS Dungeon Fantasy 19: Incantation Magic. I know it’s spawned dozens, perhaps hundreds of posts here on Ravens and […]

Boil and Bubble: Ritual Path Magic Miscellany V

Like my previous four installments, today’s post are compact little rules to help spice up your Ritual Path Magic game. Better Rules for Working Together in Effect-Shaping Ritual Path Magic Working together for standard energy-gathering Ritual Path Magic is straightforward: all assisting mages roll their skill and pool the energy. In Effect-Shaping RPM it’s simply […]

Boil and Bubble: Ritual Path Magic Defense Spells

A couple of quick defensive magic spells for GURPSDay. Ground Energy Spell Effects: Lesser Destroy Energy. Inherent Modifiers: Altered Traits, Damage Resistance (Limited, Energy Attacks). Greater Effects: 0 (x1). This spell is usually cast as a charm and gives DR 20 against energy-based attacks as soon as the bearer of the charm is attacked with […]