Dungeon Fantasy has a rather simplified haggling system for selling based on a combination of your wealth, a Merchant skill roll, and your reaction modifier. It rather cautiously omits rules for buying at a reduced price (even though that’s part of the RAW) that’s lower than 10%. After all, if adventurers can get cheap goods at home […]
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Triple Threat – Wendigo Windwalker
Wendigo Windwalker Like the wendigo, windwalkers are terrifying shapeshifters who were once human, but were possessed by the Windwalker – a terrible manitou (spirit) of the far north who hungers for human flesh. Typically, the Windwalker gorges on flesh until it’s destroyed and sent back to its spirit form – but sometimes it makes deals […]
Continue readingThe Hurt Locker: Staff of the Archmagi
A classic icon of Dungeons and Dragon is the “Staff of the Magi,” a mage’s best friend. Without further-ado – the “Staff of the Archmagi” a Dungeon Fantasy artifact knockoff for today’s Hurt Locker: Staff of the Archmagi Power Item: 50 FP Suggested Origins: Cosmic or Magical (always wizardry). This powerful mage tool is much […]
Continue readingTriple Threat – Wendigo
Wendigo Wendigo are terrifying shapeshifters who were once human, but through accident or choice ate human flesh. Over time the more they ate the more they craved until eventually, they became inhuman creatures who only look like human beings – but only on the outside. Wendigo tend to travel alone or in pairs – more […]
Continue readingTriple Threat – Water Leaper
Water Leaper The welsh llamhigyn y dwr is a strange beasty that looks like a frog the size of a wolf, but has no bat wings instead of forelegs and no hind legs. It also has a long lizard-like tail with a stinger on the end. Despite its lack of legs, it can jump incredibly […]
Continue readingGURPS101: Dungeon Fantasy and Flying Carpets
So I’ve been running a Dungeon Fantasy game for a while now – it’s a helluva lot more fun than I would have ever thought! – and one of the things that’s popped up twice is the flying carpet (Dungeon Fantasy 8: Treasure Tables, p. 39). It follows the normal rules for the line ($20 per […]
Continue readingTriple Threat – Aillénsceith
Aillénsceith The original aillén was a monstrous three-headed reptile that terrorized the people of Ireland and put the people of Tara into a deep sleep and burned the Ráth na Riógh (the Fortress of the Kings) to the ground every year for 23 years. Eventually, Finn McCool killed the creature by stabbing it in the […]
Continue readingThe Hurt Locker: Castlevania Battle Cross
So Jpomena asked over on the forums what Castlevania’s Battle Cross might look like in GURPS terms. That’s a excellent question and one I decided to run with. Castlevania has a special place in my heart for many reasons and it’s by far one of my favorite video game series and I’ve played most of […]
Continue readingGamemaster’s Guidepost: Dungeon Fantasy Musings
GURPS Dungeon Fantasy is by far the most successful of the various lines for for the GURPS game engine. Up until a few weeks ago I didn’t run it as one of my constant campaigns – in fact I only use it for playtest games that require it or the occasional one shot. All of that changed […]
Continue readingTriple Threat: Raggedy Spirit
Raggedy Spirit Dolls are creepy. Kids with dolls and vacant, empty eyes are creepier. Possessed dolls are even creepier than that. So what happens when you a have a willful child who dies and comes back as a ghost and his favorite toy happens to be his creepy doll that in life he carried with […]
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