The fourth installment of Sorcery spells from my GURPS AEON supers campaign.. . . . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingTag Archives: Magic Systems
Boil and Bubble: Miscellaneous Ritual Path Magic Spells IX
A handful of miscellaneous new spells for GURPS Thaumatology: Ritual Path Magic. . . . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingBoil and Bubble: AEON Sorcery Spells III
The third installment of Sorcery spells from my GURPS AEON supers campaign.. . . . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here. This is a free special! Get it here.
Continue readingBoil and Bubble: Ofuda/Fulu in Sorcery
Ofuda/Fulu are the paper talismans you see flying around in your favorite anime. They’re a form of temporary magic in most cases – as long as it’s attached – and usually as powerful as any spell the mage might cast. For my Ten Thousand Jade Petals campaign originally, I thought I’d share with you guys. New Enchanted […]
Continue readingBoil and Bubble: Miscellaneous Ritual Path Magic Spells VIII
A handful of miscellaneous new spells for GURPS Thaumatology: Ritual Path Magic. . . . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingBoil and Bubble: Miscellaneous Ritual Path Magic Spells VII
A handful of miscellaneous new spells for GURPS Thaumatology: Ritual Path Magic. . . . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingGURPS101: Cybernetic Distortion
I got to thinking about cyberpsychosis and cyberpunk (since that’s popular again). Here is what I thought of. New Rule: Cybernetic Distortion All implanted cybernetics have a chance to cause issues in the form of nerve damage, overstimulation, and other neurological issues. This is Cybernetic Distortion. A disadvantage-like mechanic that balances the fact that […]
Continue readingBoil and Bubble: Investigative Ritual Path Magic Spells I
A handful of new spells for GURPS Thaumatology: Ritual Path Magic for the psychic/mage detective… . . . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingBoil and Bubble: Miscellaneous Ritual Path Magic Spells VI
A handful of miscellaneous new spells for GURPS Thaumatology: Ritual Path Magic.. . . . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingBoil and Bubble: Miscellaneous Ritual Path Magic Spells V
A handful of miscellaneous new spells for GURPS Thaumatology: Ritual Path Magic . . . . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue reading