Here’s another item from my campaigns and based on Arthurian myth. It’s typically paired with the Shield of Evaloch Arondight Power Pool: 45 FP Origin: Cosmic and Mystical. “Let see who shall assay to draw me out of my sheath, but if he be more hardier than any other; and who that draweth me, wit […]
Continue readingTag Archives: Monster Hunters
The Hurt Locker: The Shield of Evaloch
Here’s a magical item from my Ceteriverse campaign. The Shield of Evaloch Power Pool: 45 FP Origin: Cosmic and Mystical. Also known as the Adventurous Shield, this was given to a Saracen King by Josephus (son Joseph of Arimathea). This all-metal heater shield has a red cross on a white background with a boss of […]
Continue readingTriple Threat: Deep Ones
Deep ones are a staple of Mythos stories and games. First mentioned in the Shadow over Innsmouth they’ve been terrorizing readers and gamers alike. Here’s my interpretation of them for GURPS… . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingGURPS101: Standard Operating Procedure Perks for Monster Hunters
A few new Standard Operating Procedure perks for GURPS Monster Hunters: Esoteric Gear Mastery: After its been determined what sort of supernatural foe your character and their allies are facing its assumed you’ve “gear up” to fight that foe. This could be as simple as silver weapons for werewolves or as complicated as a Nanu-ku-sh tablets […]
Continue readingTriple Threat: Dybbuk
The dybbuk of Jewish folklore is a cruel possessing spirit that is the soul of someone who has not gone on to its afterlife or who is refusing to be reincarnating. They typically haunt their families but this is not always the case. Ousting a dybbuk usually requires a rabi or holy person who effectively […]
Continue readingThe Hurt Locker: John Dee’s Quill
I love designing and use relics in my own campaign. Here’s one directly from my Chronicles of Ceteri campaign.. . . . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingCarpe Blogiem: The Chronicles of Ceteri Primer – Extrinsic Magic Part I
The last of the paranormal powers posts for The Chronicles of Ceteri is extrinsic magic (it might take two or three entries to do). Extrinsic magic (called “gramarye”) is probably the most common form of magic in the Chronicles setting. It can be understand by anyone willing to learn and meet its harsh requirements. These casters […]
Continue readingTriple Threat: Piranha Locust
Piranha locusts are large, cat-sized insects that outwardly locust-appearing except they are colored charcoal grey with hues of black and red and have scorpion tails with stingers. Sometimes called “Revelation’s Roaches” piranha locusts are big, mean, prone to swarming, and possess a unique set of jaws that allow them to rotate and pull their teeth […]
Continue readingTriple Threat: Bone Goblin and Tooth Spider
A new monstrous threat for fantasy campaigns. This special contains stats for “bone goblins” – vicious goblinoid creatures – and “teeth spiders” – large spider-like creatures that they ride. . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingCarpe Blogiem: GURPS Monster Hunters Power-Ups 1 is Out!
At long last, my new GURPS book is out! Go grab it from w23 and please please rate it, share it on social media, or talk about it on the forums (or Discord)
Continue reading