Boil and Bubble: Ritual Path Magic Inscriptions

Ritual Path Magic (and it’s flavors) has multiple ways to cast a spell now and be able to use it later. Between GURPS Thaumatology: Ritual Path Magic, GURPS Dungeon Fantasy 19: Incantation Magic, and Pyramid there are elixirs/infusions (liquid magic), scripts (scroll magic), tattoos (magic inked on skin), charms (magic in easily breakable form), conditional spells (magic […]

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Boil and Bubble: Ritual Path Magic Miscellany II

Here’s another installment of Ritual Path Magic Miscellany – today I’m talking about extra effort, supernatural healing limits, and tracking magic. Extra Effort for Ritual Path Magic The GM may allow casters to use a form of Extra Effort with magic. If so, use the following guidelines: Agile Magic: This can only be used on external-based spells. […]

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