The wolpertinger takes the form of a small mammal (rabbits and squirrels are typical) with additional morphological features from other animals such as wings, antlers (or other forms of horns), tails, or fangs. Wolpertinger are for the most part harmless; they live in woodlands and eat plants (though legends persist of a carnivorous variety that […]
Continue readingTag Archives: Role-Playing
Boil and Bubble: Practical (Ritual Path) Magic
The new Thaumatology: Ritual Path Magic has been out for a bit. Since its release there has been a flurry of activity on the Steve Jackson Games Forums regarding it. As PK’s officially unofficial deputy on ritual path magic, I’ve made it my job to answer as many of these questions as fast as I […]
Continue readingTriple Threat: Mountain Oni
Mountain Oni are corporeal demons who wear tiger skins and wield Tetsubos. They’re very strong. For Any Game…ST: 20 HP: 20 Speed: 7.00DX: 14 Will: 13 Move: 10IQ: 10 Per: 13 Weight: 1,000 lbs.HT: 14 FP: 12 SM: +1Dodge: 10 Parry: 11 DR: 4 (Tough Skin; 2 […]
Continue readingTriple Threat: Animated Scarecrow
There is nothing so iconic, innocuous, or fear inspiring as the scarecrow. Sometimes called a “hay-man,” which doesn’t really do anything to assuage the fear of onlookers, it is one of the words oldest symbols. There are dozens of types from all around the world, and most cultures have tales of the creatures that come […]
Continue readingTriple Threat: Fluttermouth
[The following creature is from a nightmare I had. Enjoy.] A strange creature the fluttermouth begins life as a large fungal bloom the size of a basketball and continue this way until encountering a living being at which point they eject huge numbers of spores. Once they’ve infested a living being they grow until they […]
Continue readingThe Night-Dimmed Day – Part II – Game Session 6
The Night-Dimmed Day – Part II – Game Session 5 July 3rd 2000, Monday 2:00 am Undisclosed Island in Michigan Lake Despite the increasing difficulty of the mathematics involved to plot a course using the XDG, and the PCs involvement with solving them, the next gateway opens a mere four hours later. Once open they […]
Continue readingCarpe Blogiem: My Writing Process
On the forums, Kalzazz asked about a comment I made on another thread: Recently, I did an interview with a bunch of other authors about Steve Jackson Games’ Pyramid Magazine. Although one was late to the party (Matt Riggsby). I had a fantastic time. Even though one of the questions that Doug sent my way […]
Continue readingTriple Threat: Ghoul
Ghouls look exactly human beings, except their faces, which are vaguely jackal-like. Their skin has an odd rubbery look to it, and their feet are half-hooved in the front. Their teeth and fingernails are pointed and obviously made for tearing flesh. Additionally, their eyes glow a reddish hue in the dark (much like a snakes). […]
Continue readingThe Night-Dimmed Day – Part II – Game Session 5
The Night-Dimmed Day – Part II – Game Session 4 July 3rd 2000, Monday 6:00 pm Undisclosed Island in Michigan Lake The PCs get to rest for a couple of hours while the scientists work out the next series of equations, but once they’re finished they get marshaled back up to the Saucer (the main […]
Continue readingTriple Threat: Zanies
Zanies or whitefaces (or more archaically allaharu or scurra) appear to look like clowns. They are not demons or ghosts, but in fact a cursed sub-race of humanity. Though most of them do live in other planes or dimensions using special portals that only they know about to drift in and out of the real […]
Continue reading
