Casting Lots – Part I – Game Session 4

Angelique Ashur, Jonathan Valerius Baksheesh, Maynard “Alex” Hamilton, Franklin Kasseal, & Sergei Romanova June, 18th, 2001, 3:00 pm 46 Hours Since Kidnapping 3510 South Michigan Ave., Chicago, IL 60653 The PCs arrive at CPD headquarters just in time to begin interrogating the cell’s leader (who refuses to give his name). Franklin is given desk detail […]

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Triple Threat: Rat-Thing

Rat-Thing Rat-Things are large (about a foot and a half long from head to tail) rodent with a human faces that are twisted with hate. Despite their size they are fiendishly strong and can bit off the finger of a grown man with a single bite. Any Game System… ST: 8                      HP: 10                 […]

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Gamemaster’s Guidepost: Character Points, Embodied

XP. Eeps. Exp. Experience points. Character points.Whatever you call them they are the currency that drives the player economy. In GURPS these are simply called “Unspent Character Points” (no abbreviation, however adoptive exists – CP is a GURPS Martial Arts: Technical Grappling term). In games that use GURPS Power-Ups 5: Impulse Buys or Influencing Success […]

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Boil and Bubble: Diablorising Ritual Path Magic – The Necromancer – Part II

I’m continuing my “conversion” of the Diablo II Necromancer’s skills. Next up: Curses! Curses Most of the spells and abilities listed here involve weakening your target’s body and mind. Amplify Damage and is not here because my version of that actually made it into GURPS Thaumatology: Ritual Path Magic (p. 35). Dim Vision Spell Effects: […]

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