GURPS101: Attribute Synergies

Another of my “micro-rules” this time expanding on the idea of Complementary Rolls (GURPS Action 2: Exploits, p. 5; GURPS: Social Engineering, p. 21, 31, 48), but using attributes instead. How It WorksAttribute synergy uses the same rules as complementary skills rolls – make a roll and give a +1 to another roll if you succeed, -1 […]

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Carpe Blogiem: Author, Patreon, and Blog Highlights – July 2017

Here’s the highlights for me from July 2017. Authorial Highlights I have finished a Pyramid article for Hot Spots and Locations – but it needs some work and perhaps a map. We’ll see. I submitted the Deep Space article (hint: it’s about space opera and ritual path magic) and the nameless article I mentioned before to Steven. This […]

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