Triple Threat: Nightgaunt

Nightgaunts have deep black oily-looking skin and ‘skeletal’ features making them appear (in the dark) to look like emaciated humans. On closer inspection, their tridactyl-clawed hands and feet (three digits) become more noticeable. They come in two known types, the first are the more typical kind and have horns, leathery wings, and a long tail. […]

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Triple Threat: Wolpertinger

The wolpertinger takes the form of a small mammal (rabbits and squirrels are typical) with additional morphological features from other animals such as wings, antlers (or other forms of horns), tails, or fangs. Wolpertinger are for the most part harmless; they live in woodlands and eat plants (though legends persist of a carnivorous variety that […]

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Triple Threat: Mountain Oni

Mountain Oni are corporeal demons who wear tiger skins and wield Tetsubos. They’re very strong. For Any Game…ST: 20             HP: 20            Speed: 7.00DX: 14            Will: 13           Move: 10IQ: 10             Per: 13            Weight: 1,000 lbs.HT: 14            FP: 12             SM: +1Dodge: 10       Parry: 11        DR:  4 (Tough Skin; 2 […]

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Gamemaster’s Guidepost: Frakking Unusual Backgrounds, how do they work?!

No. Seriously. How do they work? There have been numerous threads about the subject, and it came up again recently. So I’m going to give my take on it. Unusual Background is a highly customizable, variable trait. It’s highly customizable because it’s not meant for players, it’s meant for GMs. When a GM designs his […]

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