Skip to content
Ravens N' Pennies Logo
  • Home
  • About the Author
    • Credits
      • Fiction Credits
      • Magazine Contributions
        • Hexagram Magazine Credits
        • Pyramid 3.0 Magazine Contributions (Issues #1 to #50)
        • Pyramid 3.0 Magazine Contributions (Issues #51 to #100)
        • Pyramid 3.0 Magazine Contributions (Issues #101 to #122)
        • Pyramid 4.0 Magazine Contributions
      • Role-Playing Game Design Credits
        • Dungeons and Dragons Design Credits
        • GURPS Design Credits
        • The Fantasy Trip Design Credits
    • Commenting Policy
    • Contact Me
    • Disclaimers N’ Stuff
  • Supporting This Blog
    • Ko-fi
    • Paypal
    • Patreon
  • Game Musings
    • Carpe Blogiem
    • Session Recaps
      • A Thousand Tiny Gods Session Recaps
      • Aeon Session Recaps
      • Aersalus Session Recaps
      • Ten Thousand Jade Petals Session Recaps
      • The Awakening Session Recaps
      • The Chronicles of Ceteri Session Recaps
      • The Multiverse of Hylen
  • Blog Columns
    • Boil and Bubble
    • Gamemaster’s Guideposts
    • GURPS 101
    • Melee Academy
    • The Hurt Locker
    • Triple Threat

Tag Archives: GURPS

Gamemaster’s Guidepost: Plot Points, Expanded

Posted on September 23, 2014September 23, 2014 by Christopher R. Rice | No Comments

One of the often overlooked things in GURPS Powers (and there are many) is a small box on p. 192 at the top right of the page titled “GM Bribery.” In it, it describes a new way to reward players called a “plot point,” which are basically like character points but can be used to […]

Continue reading→

Boil and Bubble: Mage-Blade Duelling

Posted on September 21, 2014April 24, 2018 by Christopher R. Rice | 2 Comments

Inspired by +Peter V. Dell’Orto and +Douglas Cole posts (here, here, and here) on “Longsword Sport” I wonder if the style is portable to less modern settings…and what’s more, what if it were more than just a sport? But a way of two mages to settle a point of contention without spells? The Style I’m totally riffing off of […]

Continue reading→

Gamemaster’s Guidepost: Benchmarking Modifiers

Posted on September 19, 2014September 19, 2014 by Christopher R. Rice | 2 Comments

Figuring out exactly what a given modifier should cost that’s not in the rules can be extremely trying for any GM – much less a new GM. Here’s a couple of tricks I’ve learned over the years as both a GM, a game designer, and a writer. ……. Picking Over the Bones  When it comes […]

Continue reading→

Gamemaster’s Guidepost: Player Psychology

Posted on September 14, 2014September 14, 2014 by Christopher R. Rice | 14 Comments

I like to think of myself as a student of human behavior. What makes people tick. Why they do what they do. That sort of thing. I learned early on to detect minute changes in the moods of others and its stuck with me my entire life. Besides being useful in a fight or when […]

Continue reading→

GURPS101: More Cyber Claws for Ultra-Tech

Posted on September 11, 2014September 11, 2014 by Christopher R. Rice | 4 Comments

Since GURPS Ultra-Tech got a update today and GURPS Ultra-Tech Tables was updated I thought I’d do something in honor of that. So here you go, more Cyber Claw implants (inspired by this thread). Enhanced Cyber Claws (varies)Like Cyber Claws (see GURPS Ultra-Tech, p. 211), but enhanced with one of the following: Superfine Claws: The […]

Continue reading→

Gamemaster’s Guidepost: Designing Realistic Characters

Posted on September 7, 2014September 7, 2014 by Christopher R. Rice | No Comments

So how do you design a “realistic” character? Well, let’s start off by defining what realistic means. Realistic characters are more than just a pile of stats or skills. They’re a living, breathing personas that a player can easily don for the gaming session. Getting there can be tricky because each player is going to […]

Continue reading→

Melee Academy: Variant Judo Throw II

Posted on September 4, 2014June 3, 2022 by Christopher R. Rice | 3 Comments

  Oddly enough, my Tuesday post about Judo Throw got a lot of hits and quite a few comments (both here and on the forums). One of the comments sparked my imagination was by Peter Dell’Orto: “By the way, tossing someone into a table is a clear case of “Kiss the Wall” and it’s that […]

Continue reading→

Melee Academy: Variant Judo Throw I

Posted on September 2, 2014June 3, 2022 by Christopher R. Rice | 12 Comments

  I’ve made a living pushing people around – no, I’m not a bully, but I used to be a bouncer. Nowadays I use my powers for (mostly) good, but once upon a time I could grab a grown man off his feet and hurl him backwards and onto his backside. I’m not much of […]

Continue reading→

The Hurt Locker: How to Build a Hand of Glory

Posted on August 31, 2014August 31, 2014 by Christopher R. Rice | 2 Comments

Note: In this post I’ll be reiterating a post I made on the Steve Jackson Games Forums (I’m putting it out there for my subscribers and a wider audience in general). It makes use of the rules for Metatronic Generators. The Hand of Glory is a powerful occult artifact. Made from a dismembered human hand […]

Continue reading→

Triple Threat – Gullinbursti

Posted on August 26, 2014August 26, 2014 by Christopher R. Rice | 2 Comments

Note: Gullinbursti is a creature of Norse myth, this is my take on it. “Sindri laid a pigskin in the hearth and bade Brokkr blow, and did not cease work until he took out of the hearth that which he had laid therein. But when he went out of the smithy, while the other dwarf was […]

Continue reading→

Post navigation

« Previous 1 … 90 91 92 93 94 95 96 97 98 99 100 … 108 Next »

Links

  • Dungeon Fantastic
  • G.U.R.B: Ultra-Tech Reloaded
  • Game Geekery
  • Gaming Ballistic
  • Generic Universal Eggplant
  • GM's Shadow Blog
  • GURPS Discord
  • GURPS Eä
  • Jason "PK" Levine's MyGURPS
  • Lair of the Chaotic GM
  • Mailanka's Musings
  • Matt Riggsby's Blog
  • Of Gods and Gamemasters
  • Of Paper Men and Plastic Monsters
  • One Short Adventures
  • Ravens N Pennies Blog Discord
  • Refplace's Blog
  • Roleplay Rescue’s Blog
  • RPG Jutsu
  • Sean "Dr. Kromm" Punch's Dreamwidth
  • Shooting Dice
  • Steve Jackson Games – Forums
  • Steve Jackson Games – GURPS
  • Steve Jackson Games – w23
  • The Blind Mapmaker
  • Worlds Beyond Earth

Archives

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org
A SiteOrigin Theme