Want to strike fear into the icy heart of any GURPS GM? Say the following words: Starting. Point. Totals. What I’m about to say is probably going to be viewed heretical by some, but in my experience running GURPS, it seems to be true. Point totals DO NOT MEASURE CAPABILITY/POWER. Trying to use point totals […]
Continue readingTag Archives: GURPS
Boil and Bubble: Diablorising Ritual Path Magic – The Necromancer – Part III
And the final in my installment for Diablo II’s Necromancer. my “conversion” of the Diablo II Necromancer’s skills. Lastly: Poison and Bone! Poison and Bone Most of the spells and abilities listed here involve inflicting poison damage or conjuring bone constructs. Teeth Spell Effects: Greater Create Matter. Inherent Modifiers: Damage, External Small Piercing (Cone, 3 […]
Continue readingTriple Threat: Blitz Barnacle
Blitz Barnacles are large (almost a half a foot in length) barnacle-like critters. They get their name from the fact that if they take damage they are liable to explode. Worse, stepping (or God help you, falling) on one causes a muscular contraction that shoots out several sea urchin-like spikes. They’re natural prey of the […]
Continue readingTriple Threat: Walloping Welk
Walloping welks are huge mollusks the size of a VW bus. Their tough shells are so durable that they are oft sought after to use in the creation of archaic armor and shields. Their mucous and slime also have curious properties (one is natural fire extinguisher and the other an anesthetic). For Any Game… ST: […]
Continue readingCasting Lots – Part I – Game Session 5
Angelique Ashur, Jonathan Valerius Baksheesh, Maynard “Alex” Hamilton, Franklin Kasseal, & Sergei Romanova June, 18th, 2001, 5:30 pm (Chicago Time) 48.5 Hours Since Kidnapping The Keep On The Edge Of Forever, Dreamlands …following the noise the PCs heard outside the rush back to the Wall and see a small army of wraiths1 (over three dozen) […]
Continue readingGamemaster’s Guidepost: Tactical Maps, Anywhere, Anytime
My best friend, C., came up with this crazy awesome way for my gaming group to make full use of even my largest map (a 4ft long monstrosity). Table space is at a premium no matter where you go unless you have a entire room devoted to gaming. What’s more is that even your kitchen […]
Continue readingCasting Lots – Part I – Game Session 4
Angelique Ashur, Jonathan Valerius Baksheesh, Maynard “Alex” Hamilton, Franklin Kasseal, & Sergei Romanova June, 18th, 2001, 3:00 pm 46 Hours Since Kidnapping 3510 South Michigan Ave., Chicago, IL 60653 The PCs arrive at CPD headquarters just in time to begin interrogating the cell’s leader (who refuses to give his name). Franklin is given desk detail […]
Continue readingMelee Academy: Bar Fights and Being a Bouncer
Let me preface this post with a couple of facts about myself: I’ve done some form of security off and on for the last 15 or so years and have no formal martial arts training – just lots of experience. One of the first jobs I ever got was working in a bar where I […]
Continue readingTriple Threat: Rat-Thing
Rat-Thing Rat-Things are large (about a foot and a half long from head to tail) rodent with a human faces that are twisted with hate. Despite their size they are fiendishly strong and can bit off the finger of a grown man with a single bite. Any Game System… ST: 8 HP: 10 […]
Continue readingGamemaster’s Guidepost: Character Points, Embodied
XP. Eeps. Exp. Experience points. Character points.Whatever you call them they are the currency that drives the player economy. In GURPS these are simply called “Unspent Character Points” (no abbreviation, however adoptive exists – CP is a GURPS Martial Arts: Technical Grappling term). In games that use GURPS Power-Ups 5: Impulse Buys or Influencing Success […]
Continue reading