Created by the gods of the wind for a nameless hero this artifact empowers its wearer with some of their swiftness…. . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingTag Archives: Patreon
GURPS101: The Art of the Wild XXI
Like the previous installments of this, this Patreon Special covers two new wildcard skills. . . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingBoil and Bubble: Ritual Path Magic Voodoo Spells II
A handful of new voodoo-themed spells for GURPS Thaumatology: Ritual Path Magic. . . . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingBoil and Bubble: Ritual Path Magic Voodoo Spells I
A handful of new voodoo-themed spells for GURPS Thaumatology: Ritual Path Magic. . . . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingGURPS101: The Art of the Wild XX
Like the previous installments of this, this Patreon Special covers two new wildcard skills. . . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingThe Hurt Locker: Okashi no Tsue
Created by a Japanese demigod of magic, the Okashi no Tsue is a potent relic capable of being both a tool of magic as well as one for fighting…. . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingCarpe Blogiem: Author, Patreon, and Blog Highlights – July 2022
Authorial Highlights GURPS Dungeon Fantasy Denizens: Thieves aka Marl Ankh-3 is in the hands of Steve Jackson Games. Ichored Veins aka the novella I wrote for self-pubbing has been edited by myself and some others and is now in the cooler. I still want to pub it…but I might go the traditional route. Some […]
Continue readingGamemaster’s Guidepost: Simulatin and Shoutin
I’ve been playing role-playing games for a long time (I gamed for the first time with my brother when I was seven) and I’ve been running games for almost as long (I ran my first game when I was 11). I made a lot of mistakes in the beginning, mistakes I’d like to prevent newbie […]
Continue readingBoil and Bubble: Miscellaneous Ritual Path Magic Spells XXIII
A handful of miscellaneous new spells for GURPS Thaumatology: Ritual Path Magic. . . . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingGURPS101: The Art of the Wild XIX
Like the previous installments of this, this Patreon Special covers two new wildcard skills. . . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue reading