Authorial Highlights GURPS Dungeon Fantasy Denizens: Thieves aka Marl Ankh-3 is in the hands of Steve Jackson Games. Still working on that novel. Gonna finish it this month I currently have one outstanding contract: GURPS Dungeon Fantasy Denizens: Thieves. I have submitted the proposal for a GURPS book I want to write. I have been advised […]
Continue readingTag Archives: Patreon
Gamemaster’s Guidepost: Fixing Player Immersion
I’ve been playing role-playing games for a long time (I gamed for the first time with my brother when I was seven) and I’ve been running games for almost as long (I ran my first game when I was 11). I made a lot of mistakes in the beginning, mistakes I’d like to prevent newbie […]
Continue readingGURPS101: The Art of the Wild XIV
Like the previous installments of this, this Patreon Special covers two new wildcard skills. . . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingBoil and Bubble: Miscellaneous Ritual Path Magic Spells XVIII
A handful of miscellaneous new spells for GURPS Thaumatology: Ritual Path Magic. . . . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingCarpe Blogiem: Author, Patreon, and Blog Highlights – January 2022
Authorial Highlights GURPS Dungeon Fantasy Denizens: Thieves aka Marl Ankh-3 is in the hands of Steve Jackson Games. Never did get to finish up my novel – but that’s on the list to do this month. Still really like what I wrote there. I currently have one outstanding contract: GURPS Dungeon Fantasy Denizens: Thieves. I […]
Continue readingGamemaster’s Guidepost: Fixing GM Immersion
Being a GM is kind of like being a cat herder. Except some of the cats are on fire and the rest are trying to “help” you put out the cats who are on fire and just spreading the fire all over the place anyways. Now it’s not always like that but it’s like that […]
Continue readingBoil and Bubble: Miscellaneous Ritual Path Magic Spells XVII
A handful of miscellaneous new spells for GURPS Thaumatology: Ritual Path Magic. . . . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingGURPS101: The Art of the Wild XIII
Like the previous installments of this, this Patreon Special covers two new wildcard skills. . . . . if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingCarpe Blogiem: 2021 – A Year In Review
Here are how things went for me in 2021: The Good (What I did well or that went well) GURPS Realm Management was published at the beginning of the first quarter. It sold pretty well and I’m looking at doing a follow-up or three. GURPS Dungeon Fantasy Denizens: Thieves was turned in after a good playtest […]
Continue readingCarpe Blogiem: Author, Patreon, and Blog Highlights – December 2021
Authorial Highlights GURPS Dungeon Fantasy Denizens: Thieves aka Marl Ankh-3 is in the hands of Steve Jackson Games. I I need to do some finishing up of that novel I wrote and then fridge it for a few months before going back to it and revise/edit it. We’ll see how I feel about it […]
Continue reading