Wow. It’s finally out. The original idea for this article goes all he way back to early 2013 when +Antoni Ten Monrós and I were thinking about how we’d do “old school vancian” magic. I suggested RPM and he liked the idea and threw the ball back at me “What if we change the paths completely?” Inner Me: […]
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Carpe Blogiem: Author, Patreon, and Blog Highlights – September 2017
Here’s the highlights for me from September 2017 (And yes, I know I’m a little late – I try to do this at the beginning of the month. but stuff happened.) Authorial Highlights I submitted the article that needed to be finished (and oh-god-why-didn’t-this-end-in-estimated-word-count). The article S. A. Fisher and I were writing was finished, […]
Continue readingCarpe Blogiem: Author, Patreon, and Blog Highlights – August 2017
Here’s the highlights for me from August 2017. Authorial Highlights I had to backburner projects for Combat and Hot Spots and Locations for another article I needed to work on right now. I shifted an article from one theme to another which freed up space in my Thaumatology queue for something that S. A. Fisher […]
Continue readingGamemaster’s Guidepost: Organizing Your Gaming Notes
Any gamemaster (or writer) worth his salt always has more ideas than he has time. These ideas may be half-baked, over-cooked, or perfect and fully formed like Athena on paper from your Zeus-like noggin. It’s just a hazard of the mindset – too much stuff floating in our heads and too much “what if” thinking […]
Continue readingDesigner’s Notes: Deathtraps
My second Dungeon Fantasy Roleplaying Game Pyramid article is out and it’s a bit of a follow-up to my book Dungeon Fantasy Roleplaying Game: Traps. I did my best to keep most of the traps in the book to be somewhat fair. I didn’t even both with the article. It was a roster of deathtraps. That was […]
Continue readingCarpe Blogiem: GenCon 50 – Aftermath
Man. Coming back home I was out of it. I feel like I slept for a week yesterday. Today I’m a bit more rested, but still tired. I spent most of today unpacking and catching up on some stuff from home. My cat seems to have missed me, and basically hasn’t left my side since […]
Continue readingCarpe Blogiem: GenCon 50 – Day 3
I’m writing this from home because Day 3 was just CRAZY and then the trip home was me mostly hallucinating from lack of sleep until I finally got home and passed out for 10 hours before waking up, eating, and passing out for another 12. So here is what happened Saturday August 19th, 2017 at […]
Continue readingCarpe Blogiem: GenCon 50 – Day 2
Another day of “DEAR GOD WHAT AM I DOING AND WHY IS EVERYTHING EXPLODING.” Ok. First thing’s first – I got breakfast this morning at like 9am – I went to bed around 3am. Showered, shaved, and then headed to the Con via Uber. I headed toward the SJGames booth and lo and behold Sean […]
Continue readingCarpe Blogiem: GenCon 50 – Day 1
Whew. Lot of stuff happened today. Let’s see. I wandered around the GenCon exhibition hall for about 5 hours. I got a chance to talk to numerous folks including Steve Jackson, Michael Stackpoole, Andrew Hackard, and a dozen others. It was pretty damn amazing. I snagged up a good half-dozen folks I knew were coming […]
Continue readingCarpe Blogiem: GenCon 50 – Day 0
Whew. I’m in Indianapolis at GenCon 50. Finally. SO MUCH STRESS OVER STUPID THINGS THAT TURNED OUT NOT TO MATTER. But I’m here now and that is all that matters. Some notes from today: Traveling ManI got to Norfolk Airport about 1255 hours and I was through the TSA checkpoint by 1310 hours. Seriously. It was […]
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