Man. Coming back home I was out of it. I feel like I slept for a week yesterday. Today I’m a bit more rested, but still tired. I spent most of today unpacking and catching up on some stuff from home. My cat seems to have missed me, and basically hasn’t left my side since […]
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Carpe Blogiem: GenCon 50 – Day 3
I’m writing this from home because Day 3 was just CRAZY and then the trip home was me mostly hallucinating from lack of sleep until I finally got home and passed out for 10 hours before waking up, eating, and passing out for another 12. So here is what happened Saturday August 19th, 2017 at […]
Continue readingCarpe Blogiem: GenCon 50 – Day 2
Another day of “DEAR GOD WHAT AM I DOING AND WHY IS EVERYTHING EXPLODING.” Ok. First thing’s first – I got breakfast this morning at like 9am – I went to bed around 3am. Showered, shaved, and then headed to the Con via Uber. I headed toward the SJGames booth and lo and behold Sean […]
Continue readingCarpe Blogiem: GenCon 50 – Day 1
Whew. Lot of stuff happened today. Let’s see. I wandered around the GenCon exhibition hall for about 5 hours. I got a chance to talk to numerous folks including Steve Jackson, Michael Stackpoole, Andrew Hackard, and a dozen others. It was pretty damn amazing. I snagged up a good half-dozen folks I knew were coming […]
Continue readingCarpe Blogiem: GenCon 50 – Day 0
Whew. I’m in Indianapolis at GenCon 50. Finally. SO MUCH STRESS OVER STUPID THINGS THAT TURNED OUT NOT TO MATTER. But I’m here now and that is all that matters. Some notes from today: Traveling ManI got to Norfolk Airport about 1255 hours and I was through the TSA checkpoint by 1310 hours. Seriously. It was […]
Continue readingCarpe Blogiem: Author, Patreon, and Blog Highlights – July 2017
Here’s the highlights for me from July 2017. Authorial Highlights I have finished a Pyramid article for Hot Spots and Locations – but it needs some work and perhaps a map. We’ll see. I submitted the Deep Space article (hint: it’s about space opera and ritual path magic) and the nameless article I mentioned before to Steven. This […]
Continue readingDesigner’s Notes: Chi Sorcery
Chi Sorcery . . . Whew. Where to start?This one has some roots. First, this project started life as a “could I do cinematic skills as powers?” about 5 or 6 years ago. Then at some point +Pk Levine released Thaumatology: Sorcery and I was mentally milling about for something to write for an upcoming Pyramid. I pitched this […]
Continue readingCarpe Blogiem: Author, Patreon, and Blog Highlights – June 2017
I figured I should probably start doing a monthly update on Patreon as part of my “new plan” so that’s what I’m going to do. But today is Independence Day in the USA and I’m going to spend it with my family. I still want to go through the plan with my $5 and up […]
Continue readingDesigner’s Notes: It’s a Quest!
Hmmm. Where to start with this one? Well, like my two other installments (“It’s a Threat!” and “It’s a Trap!“) “It’s a Quest!” is designed to help make the GM’s life easier by giving advice, content, and some random generation tables to help jumpstart games. I briefly talk about two important modes of gameplay: “sandbox” and […]
Continue readingCarpe Blogiem: A New Chronicle Part II
In the previous post we talked about the rules of the campaign world. This time I want talk about the players and their characters. Now to the rosters! A-Team Lineup The A-Team are set at a minimum of 400 points and they will be dealing with all manner of things. They are part of a private […]
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