So I’m going to be looking for a few players in the coming weeks for a wuxia game that I’m going to run. The campaign details aren’t quite gelled yet, but I will be looking at using the chambara rules from GURPS Martial Arts. It will be using powers-based abilities for chi powers, have a custom realm-based […]
Continue readingTag Archives: Worldbuilding
Gamemaster’s Guidepost: Gamemastering Urban Fantasy Campaigns
I’ve been running a urban fantasy campaign for the better part of two decades. The same campaign setting but multiple systems until I finally settled on GURPS just over fourteen years ago. It was one of the first things I created in GURPS and I’ve learned a lot over the iterations. I am of course […]
Continue readingGamemaster’s Guidepost: Paid Gamemastering
The topic of gamemastering for pay came up in the GURPS Discord and I just had to jump in. First, I’ve done paid GMing in my past and it can be a great experience if you know what you’re doing. You need to be a good GM, capable of improvisation on the spot, willing to hash […]
Continue readingCarpe Blogiem: The Chronicles of Ceteri Primer – Final Thoughts
And here we are, at the end of the primer. Some final thoughts on the setting in no particular order. Despite being an atheist I wanted to respect the Judeo-Christian religions as much as possible. Yes, I don’t believe, but that doesn’t mean I have to be a jerk about it in game. Each PC […]
Continue readingCarpe Blogiem: The Chronicles of Ceteri Primer – Optional Rules
The following optional rules are being used for the Chronicles campaign setting. It should be noted that as a GM, I may occasionally turn the realism level “up” or “down” to better suit the current mood of the campaign or to heighten drama. For example, in most instances the optional rules for Bleeding (p. B420) are […]
Continue readingCarpe Blogiem: The Chronicles of Ceteri Primer – Supernatural Beings V
And here is the final post of this part of the series featuring the minor, but important supernatural races. Bloodline Carrier Bloodlines are extremely important in Ceteri and there are numerous types. Example include the Bloodline of Solomon, Lilith (who got around), Cain, Able, and others. Being the child of a small-g god also counts here. Being […]
Continue readingCarpe Blogiem: The Chronicles of Ceteri Primer – Supernatural Beings III
Today’s post is going to be about spirits, the restless dead, and faeries. Spirits Spirits or “inbetweeners” comprise of things like ghosts (the psychic/spiritual remains of a dead being, typically humans), tulpas (thought forms), poltergeists (animate psychic energy), and similiar beings. All spirits live in the ethereal plane aka Between. Some groups are broken up […]
Continue readingCarpe Blogiem: The Chronicles of Ceteri Primer – Supernatural Beings II
Today’s post is about the werewolves, vampires, and succubi of the Ceteri setting. These monsters make up part of the “core” of civilized supernatural beings and can be found in most cities or towns. The Forsaken One of the largest and most organized groups of nonhumans, the Forsaken refers to vampires, werewolves, succubi, and nephilim that are […]
Continue readingCarpe Blogiem: The Chronicles of Ceteri Primer – Supernatural Beings I
With the powers and history posts behind me it’s now time to talk about the supernatural creatures that reside within the campaign setting. First, this post will be broad strokes – assume that most supernatural creatures exist within the setting in some form or another. This post will concentrate on the important monsters that make […]
Continue readingCarpe Blogiem: The Chronicles of Ceteri Primer – Supernatural Beings IV
Today’s post is going to be about angels and demons. The Host Above Angels were one of the first thing God created. They were meant to both bear witness, and help Him in his works and to ease His loneliness. They are also first and foremost soldiers and warriors. They were the first ones to […]
Continue reading