Boil and Bubble: Rituale Romanum Path/Book Magic

Path/Book magic is one of those more interesting magic systems in GURPS and like most interesting things it’s hard to design more material for. The original designer wasn’t looking for anything but spells created by authorial or GM fiat. Unfortunately, since the original parameters were known to the original designer it makes designing new stuff […]

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Boil and Bubble: Incantation Magic – Skulls and Masks

Blog or Treat! Today is GURPSday and I’ve got two new holiday-themed spells for incantors. Skull Bomb Spell Effects: Create Necromancy. Inherent Modifiers: Damage, External Corrosion. Skill Penalty:  Path of Necromancy‑8. Casting Time: 10 minutes. This spell turns an ordinary skull into an explosive device. This spell uses the rules for Conditional Spells (Incantation Magic, p. 20). When thrown […]

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Boil and Bubble: Incantation Magic – Mirage Maimer

A classic Dungeons and Dragons spell converted to use with my new Dungeon Fantasy book: GURPS Dungeon Fantasy 19: Incantation Magic.  Mirage Maimer Spell Effects: Control Mesmerism + Destroy Mesmerism + Destroy Transfiguration. Inherent Modifiers: Bestows a Penalty, Fright Checks + Damage, External Impaling. Skill Penalty:  The lower of Path of Mesmerism and Destroy Transfiguration‑6. Casting Time: 1 hour. This spell creates an image in the target’s […]

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Boil and Bubble: Incantation Magic – Rainbow Spray

A classic Dungeons and Dragons spell converted to use with my new Dungeon Fantasy book: GURPS Dungeon Fantasy 19: Incantation Magic.  Rainbow Spray Spell Effects: Create Elementalism x 3. Inherent Modifiers: Afflictions, Blindness; Beam Effect (see below); Bestows a Penalty, Resistance rolls to this spell. Skill Penalty:  Path of Elementalism‑20. Casting Time: 30 minutes. This spell […]

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Boil and Bubble: Water Elementalism Magical Style

GURPS Thaumatology: Magical Styles presents an interesting way to spice up your campaigns.With it you can create flavorful magical methodologies for your campaigns using standardGURPS Magic. The following style assumes that you can only learn one magical elementalstyle or have a capacity to learn multiple styles (which is rarer). …if you’d like to read more, […]

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