I wrote some material for Bill Stoddard’s GURPS Social Engineering: Back to School, it wasn’t really used. There’s a lot about that book I don’t necessarily agree with, but I think overall it’s not a bad book. Here’s those outtakes… …if you’d like to read more, consider becoming a patron! Note: the link to the […]
Continue readingGURPS101: Psychic Vampirism Power: Steal Form
GURPS Psionic Powers is one of my favorite power-building blocks for 4th edition. Something I banged out for a cyberpunk campaign that never got off the ground fast enough was the idea that a psychic vampire could steal someone else’s shape… …if you’d like to read more, consider becoming a patron! Note: the link to […]
Continue readingGURPS101: Making Friends and Conjuring People
“Friends are as companions on a journey, who ought to aid each other to persevere in the road to a happier life.”— Pythagoras The Allies advantage (p. B00) can represent a plethora of abilities. From a steadfast ally to the supernatural ability to summon a monster to fight for you. Allies as Pieces Parts:So what […]
Continue readingAeon A-Team S02E01 – You Are Broken, But Not Forgotten
Dramatis PersonaeAlexander Griffith aka Singularity (played by +Natiel Leealexander): a starving college student who moonlights as a private detective and a “failed” superhero (he was one of the first back in 2000). After his partner died he burned his costume Aysella Shinjitai aka Marionette (played by +Ann LS): a telekinetic who can detect Kyberian Energy, use telepathy, and boost or dampen […]
Continue readingCarpe Blogiem: GURPS Discord
Happy GURPSday! So +Mook Wilson has talked about GURPS Discord on his blog and now I have to do the same. The unofficial GURPS Discord Channel is incredibly useful. There are dozens of users now and I’m not afraid to say I’m one of them. I signed onto the server as soon as Mook put up the link […]
Continue readingGURPS101: Leeches, Vampires, and Succubi (Oh, my!)
“Listen to them. Children of the night. What music they make.”— Bram Stoker, Dracula (1897) The Leech advantage (GURPS Powers, p. 96) is the more generalized version of the Vampiric Bite advantage (p. B96) that appeared in the Basic Set. (Buckle your seatbelts up kiddies because this is a long post. Note I’m intentionally ignore the Vampiric Bite […]
Continue readingDesigner’s Notes: Mask of Humanity
“The Mask of Humanity” began as “Parting the Veil.” It spent almost 4 years on my harddrive (longer than any other “finished and submitted” but unpublished articles I currently have) collecting dust. I’ve hinted at its existence on the forums dozens of times since then. It contains lots of little gems people asked for many […]
Continue readingCarpe Blogiem: The Dungeon Grappling Kickstarter
So this is a first. I’m going to talk about non–GURPS on my blog for a change. In this case, the various flavors of popular Dungeons and Dragons. (Fair warning – I plan on getting into DnD5e next years so this is likely the first of such posts). The reason I want to talk about this […]
Continue readingGURPS101: More Psychic Vampirism Powers for Psionic Powers
Continuing my series of “Hey, let’s pad out GURPS Psionic Powers!” Today’s entry is all about psychic vampires. Yeah, they’re creepy and their powers are too, but no one can deny how useful they are… …if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingGURPS101: More Cyberpsi Powers for Psionic Powers
One of the things that’s always fascinated me about the fictional portrayal of electrokinesis is that some users can power machines with their abilities. GURPS can do this by emulating the Create advantage – but it takes a little legwork.,, …if you’d like to read more, consider becoming a patron! Note: the link to the […]
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