Triple Threat: Marrowsucker

    Marrowsucker Marrowsuckers are large, salamander-like creatures that resemble komado dragons with hooked, needle-like teeth. Their long, whip-like tails end with a bony protrusion that the creatures habitually rake across hard surfaces (mostly rock) to sharpen. This protrusion is attached to a series of ligaments and biomechanical “gears” that allows for it to be […]

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Carpe Blogiem: When Is a Dungeon Fantasy Campaign No Longer A Dungeon Fantasy Campaign?, Part II

Peter Dell’Orto talked a bit about how to not let your Dungeon Fantasy campaign become a fantasy campaign. It’s extremely well-written and if you want to avoid the situation that I describe in my first post then you should follow it to the letter. If not, read on. Many have used GURPS Dungeon Fantasy as a way to […]

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Carpe Blogiem: When Is a Dungeon Fantasy Campaign No Longer A Dungeon Fantasy Campaign?, Part I

Oddly enough, running Dungeon Fantasy demos are my local game store and my hacked-together version have given me a bit of insight into the series like nothing else ever has. At first, Aersalus was just supposed to be a straight-up Dungeon Fantasy campaign with all the normal rules and races and the beer and pretzel approach. […]

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Triple Threat: Abattoirian

Abattoirian Abattoirians are the nightmarish result of three or more dead bodies fusing together into one hideous creature. Standing between seven and eight foot tall, they are a humanoid being made of a mishmash body parts where smooth skin should be. This might result in an extra head being embedded in the torso or arms […]

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