Thaumaturgy is a Christian form of magic dating back to various Gnostic traditions, which relies on the intercession of angels and other spirits of the Lord (including saints, martyrs, etc.). It isn’t necessarily tied to actually calling on Divine Aid (see GURPS Powers: Divine Favor), but can be. Those who practice Thaumaturgy are called “thaumaturges,” […]
Continue readingThe Hurt Locker: More Psi-Tech I
GURPS Psi-Tech offers a ton of new gear for those using GURPS Psionic Powers. Here are a few new pieces of equipment for your campaign. …if you’d like to read more, consider becoming a patron! Note: the link to the actual content for patrons is here.
Continue readingAeon D-Team S01E04 – Pimp My Ride
Dramatis Personae Alexander (played by +Daniel Dover ): 6’ 4’’, 225 lbs. Tall and muscular with a gleaming smile. He has almost iridescent white hair and faintly golden skin. Exudes a calm, quiet confidence, and moves with the grace of a dancer. Literally inhumanly attractive. He’s strong, fast, durable, indefatigable, and has some matter control powers. Cares about everybody […]
Continue readingAeon D-Team S01E03 – Winds of Change
Dramatis Personae Alexander (played by +Daniel Dover ): 6’ 4’’, 225 lbs. Tall and muscular with a gleaming smile. He has almost iridescent white hair and faintly golden skin. Exudes a calm, quiet confidence, and moves with the grace of a dancer. Literally inhumanly attractive. He’s strong, fast, durable, indefatigable, and has some matter control powers. Cares about everybody […]
Continue readingCarpe Blogiem: Why GURPS?
In all the roleplaying games in all the world, you have to roleplay in mine… Someone asked me a while back: “Why GURPS?” Well, there are a couple of reasons I use GURPS pretty much exclusively, but let’s ignore me for a bit. Let’s assume that you’ve just stumbled onto my blog: “What is this GURPS thing you […]
Continue readingGamemaster’s Guidepost: Shut up and Roll!
Player: “Okay, this is a -4 to my roll because of posture, another -2 for attacking a side hex…”GM: “Shouldn’t I be doing this?”Player: “Oh, I was just helping…okay, and another -4 to range…”GM: “No. Stop. Just roll.”Player: “But…but the modifiers.”GM: “I know the modifiers – you make the rolls.” Even in realistic GURPS games (of […]
Continue readingDesigner’s Notes: Impulse Control
FNORD. SO MUCH FNORD. I was lucky enough to be asked to be part of the issue and even more lucky to end up on the cover of the 100th issue of the third iteration of Pyramid. Truly, the Secret Masters have put their blessing upon me. On a personal note, my first article “It’s […]
Continue readingGamemaster’s Guidepost: What’s Love Got To Do With It?
“Ewan: Love is a many splendored thing, Love lifts us up where we belong, All you need is love!Nicole: Please, don’t start that again.” – Elephant Love Medley, Moulin Rouge (2001) “Love is patient, love is kind. It does not envy, it does not boast, it is not proud. It does not dishonor others, it […]
Continue readingDesigner’s Notes: Necro-Psi
I’ve done a lot of work creating new powers for GURPS Psionic Powers one of my biggest regrets was not getting credit on that book (I playtested it – but got no credit). I think my love for the system PK put together as much as my regret in not earning that credit has driven me […]
Continue readingBoil and Bubble: Mahotsukai Ritual Path Magic
Japanese sorcery or mahō (which means “evil spirit rites”) has a long and sordid history in Japan. Those who could bend the elements to their command (Earth, Fire, Water, Metal, and Wood) were called mahōtsukai or “magic bearers” and were feared and distrusted by most of the populous… …if you’d like to read more, consider […]
Continue reading