Skip to content
Ravens N' Pennies Logo
  • Home
  • About the Author
    • Credits
      • Fiction Credits
      • Magazine Contributions
        • Hexagram Magazine Credits
        • Pyramid 3.0 Magazine Contributions (Issues #1 to #50)
        • Pyramid 3.0 Magazine Contributions (Issues #51 to #100)
        • Pyramid 3.0 Magazine Contributions (Issues #101 to #122)
        • Pyramid 4.0 Magazine Contributions
      • Role-Playing Game Design Credits
        • Dungeons and Dragons Design Credits
        • GURPS Design Credits
        • The Fantasy Trip Design Credits
    • Commenting Policy
    • Contact Me
    • Disclaimers N’ Stuff
  • Supporting This Blog
    • Ko-fi
    • Paypal
    • Patreon
  • Game Musings
    • Carpe Blogiem
    • Session Recaps
      • A Thousand Tiny Gods Session Recaps
      • Aeon Session Recaps
      • Aersalus Session Recaps
      • Ten Thousand Jade Petals Session Recaps
      • The Awakening Session Recaps
      • The Chronicles of Ceteri Session Recaps
  • Blog Columns
    • Boil and Bubble
    • Designers Notes
    • Gamemaster’s Guideposts
    • GURPS 101
    • Melee Academy
    • The Hurt Locker
    • Triple Threat

Category Archives: GURPS 101

GURPS 101: Agility, Speed, and Reaction Time – What DX/Speed/Move Mean To My Players

Posted on December 19, 2013December 19, 2013 by Christopher R. Rice | No Comments

“How high can I buy my DX/Basic Move/Basic Speed?” is one of the favorite questions of my players. If I had to rate those things among my players it would probably be DX, Basic Speed, and then Basic Move. With Basic Speed being a near tie for DX, as in all things, speed kills. If […]

Continue reading→

GURPS 101: Mass and Power – What ST/HP Means To My Players

Posted on December 12, 2013December 12, 2013 by Christopher R. Rice | No Comments

High ST and HP are more or less requiredin any campaign that takes places at TL4 or less, and in some cases, arguments can be made for those that take place at TL5. I don’t often run campaigns below TL6 (or some derivation), so for the most part my players tend to “ignore” high ST […]

Continue reading→

Post navigation

« Previous 1 … 4 5 6 7 8 9

Links

  • Dungeon Fantastic
  • G.U.R.B: Ultra-Tech Reloaded
  • Game Geekery
  • Gaming Ballistic
  • Generic Universal Eggplant
  • GM's Shadow Blog
  • GURPS Discord
  • GURPS Eä
  • Jason "PK" Levine's MyGURPS
  • Lair of the Chaotic GM
  • Mailanka's Musings
  • Matt Riggsby's Blog
  • Of Gods and Gamemasters
  • Of Paper Men and Plastic Monsters
  • One Short Adventures
  • Ravens N Pennies Blog Discord
  • Refplace's Blog
  • Roleplay Rescue’s Blog
  • RPG Jutsu
  • Sean "Dr. Kromm" Punch's Dreamwidth
  • Shooting Dice
  • Steve Jackson Games – Forums
  • Steve Jackson Games – GURPS
  • Steve Jackson Games – w23
  • The Blind Mapmaker
  • Worlds Beyond Earth

Archives

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org
Theme by SiteOrigin